Thread: SFRPG Quality of Life changes
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April 30th, 2020, 15:00 #11
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April 30th, 2020, 16:03 #12
Oddly enough, I don't have an issue with inventory because I keep mine organized by location, which keeps items in the backpack under the backpack listing...items in a pouch under the pouch listing...items on a belt under the belt listing, etc. Nicely organized that way. I've run across very few players that do that, probably because they don't know that you can, I guess...
Inventory Arranged.pngaka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
Extension Support Discord: https://discord.gg/gKgC7nGpZK
Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.
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April 30th, 2020, 21:47 #13
I always loved how the inventory tab organized things. Was very small, but really caught your eye with what was in what.
Dominic Morta
Ruleset Developer
Smiteworks
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May 1st, 2020, 01:39 #14
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May 8th, 2020, 22:01 #15
Excellent mod! Is there a way you could isolate the reload part of the extension? The Inventory sorting is cool but my PC's have grown accustomed to FG's sub-container's or w/e they're called.
WITH_inv_mod.png
WITHOUT_inv_mod.png
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June 9th, 2020, 16:03 #16
- Join Date
- Sep 2019
- Posts
- 2
My players are getting an error when reloading energy weapons with batteries (but not reloading rounds), and I'm not getting any errors at all. We're all running the most up to date version of the client.
There error they're receiving:
[6/9/2020 8:50:44 AM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/char_weapon.lua"]:300: copyNode: Invalid parameter 2
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January 20th, 2021, 16:14 #17
- Join Date
- Sep 2019
- Location
- NJ
- Posts
- 149
Has the reload ext been updated for Unity and errors resolved?
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January 22nd, 2021, 12:04 #18
Cool extension ! But strangely your mod interact with the weapons detail and seems to remove the proficiency toggle :
Without_mod.JPG
With_mod.JPG
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January 22nd, 2021, 14:45 #19aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
Extension Support Discord: https://discord.gg/gKgC7nGpZK
Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.
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August 15th, 2021, 17:20 #20
- Join Date
- Jun 2020
- Posts
- 17
Hi, just downloaded your mod, and every time I open a chars action bar, I get this log message: fgu_logs_20210815.zip
Any Idea what can it be?
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