Thread: PAR5E Tutorial
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December 5th, 2016, 23:24 #511
- Join Date
- Aug 2015
- Posts
- 4
Races
Hi guys!
I wanted to add a custom race to a Rar5e module and ran into a problem.
I tried putting this line in:
#!;Ability Score Increase. Your Ability Scores each increase by 2.
but it only increases the ability scores +1 since the race is called Human.
I also tried to add a subrace for my custom elven race:
#s;Elf from Caras Galadhon.
#!;Elven-Senses. You grew up in co-existens with nature. The wood help sharpening your sences.
Your Perception score increases by 2.
My problem is that:
I do not know how I tell Fantasy Grounds that I have a new Trait which is for example called "Elven-Senses" and that it has to increase Perception by 2.
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December 5th, 2016, 23:30 #512
@tsemana, Thanks for reaching out to OBS about the UA stuff. Makes sense about conversions. I had never thought of it in that regards but was familiar with all the other aspects of DMsG publishing.
FYI, DMsG takes a 50% cut of the sales price. DriveThruRPG takes a 30 or 35% depending upon exclusivity. So, basically you loose 20% by using the DMsG and you gain the ability to use much of the WotC product identity.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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December 9th, 2016, 01:08 #513
- Join Date
- Jul 2011
- Posts
- 31
I'm a total Par5e novice and I'm trying to add new archetypes. I have the base document but when I try to parse it I get the following errors
Parse : class .................................................. ................ [Invalid Path - WARNING]
Cook : module archive .................................................. ............. [Failed - WARNING]
I'm thinking in order to add archetypes I need to include the original class info but before I enter the new data but I want to verify this first.
Let me add due to the discussions about copyright this is just for me and my group.
Thankye
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December 9th, 2016, 09:24 #514
- Join Date
- Dec 2015
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- 58
Yeah, no problem @LordEntrails. It was a gray area for me so worth asking directly. Nickademus has posted the UA ranger on there just yesterday so <shrug>.
Question here on PAR5E. Is there a way to get the cool sidebar styling and table background image as seen in the WotC-published material's Reference Books into our PAR5Ed modules?
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December 9th, 2016, 10:41 #515
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- Jan 2016
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- 473
No, that's not included in the public version of par5e.
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December 9th, 2016, 10:51 #516If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 9th, 2016, 14:58 #517
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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December 9th, 2016, 15:30 #518
- Join Date
- Dec 2015
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- 58
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December 9th, 2016, 16:00 #519
- Join Date
- Jan 2016
- Posts
- 473
It will eventually come to fg5eparser however it's gonna take some time.
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January 31st, 2017, 20:35 #520No, that's not included in the public version of par5e.
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