Investigate the dark undercurrents of a nefarious cult in a one-shot adventure for 3rd-level characters. It serves as a prequel to Vecna: Eve of Ruin by introducing players to the lich-god's cultists and their evil machinations.
Vecna: Nest of the Eldritch Eye is a single-session adventure for 3rd-level characters that takes two to three hours to play through.
The adventure begins with the heroes being hired to patrol the troubled streets of Neverwinter, a prominent city on the Sword Coast of the Forgotten Realms. During their patrol, they discover a mysterious desiccated eye at the scene of a murder. This discovery sets off a series of events that take players through the sewers and catacombs beneath Neverwinter, where they will face off against the cult of Vecna.
As the party contends with the zealots who worship the god-lich, they will learn more about the mysterious eye they found and may even get an insight into the ritual the Whispered One plans to enact in Vecna: Eve of Ruin.
Adapted for Fantasy Grounds by: Zacchaeus
Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and the D&D fifth edition ruleset. Compatible with Fantasy Grounds Unity
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.
Dungeons & Dragons, Advanced Dungeons & Dragons, their logos, Forgotten Realms, and D&D, are trademarks of Wizards of the Coast LLC. Used with permission. All rights reserved.
Released on June 25, 2024
Designed for Fantasy Grounds version 3.2.1 and higher.