On the edge of the Mournland, tensions are rising between the frontier folk and renegade warforged loyal to the Lord of Blades. When salvage workers start to go missing, the Brelish army sends the adventurers into the Mournland to mount a rescue.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8, this is the first in a trilogy of adventures, the Dogs of War storyline.
Welcome to the Oracle of War campaign, a new 20-part standalone story for the D&D Adventurers League! You can play this adventure as part of your own Eberron: Rising from the Last War campaign, or as part of the Oracle of War organized play campaign. While this campaign runs under the umbrella of the Adventurers League, it utilizes different rules. You can familiarize yourself with these unique campaign rules by checking out the Oracle of War Player's Guide and Oracle of War DM's Guide, found in the D&D Adventurers League Players Pack.
Adapted for Fantasy Grounds by: Danny StrattonRequires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and the D&D fifth edition ruleset. Compatible with Fantasy Grounds Unity
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Released on August 10, 2022
Designed for Fantasy Grounds version 3.2.1 and higher.