D&D Critical Role - Call of the Netherdeep

29.99
D&D Critical Role - Call of the Netherdeep
LoS
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D&D Critical Role - Call of the Netherdeep

CAN YOU CHANGE FATE?

The greed of mortals has awakened a powerful entity long thought destroyed. For eons, this mighty champion of the gods has been imprisoned in the darkest depths of Exandria. His name has been forgotten, as have his heroic deeds. Languishing in despair, he calls out for new heroes to save him.

Inspired by the campaigns of the hit series Critical Role, this adventure begins in the Wastes of Xhorhas and leads to the glimmering oasis-city of Ank’Harel on the continent of Marquet, and from there into a sunken realm of gloom, corruption, and sorrow known as the Netherdeep. Above it all, the red moon of Ruidus watches, twisting the fates of those who have the power to shape the course of history.

Critical Role Presents: Call of the Netherdeep contains seven chapters of thrilling adventure, new creatures and magic items, and a poster map of Ank’Harel.

About the Campaign

  • First major adventure module within Critical Role’s world of Exandria, taking players from levels 3-12.
  • Multi-continental story that spans the scarred Wastes of Xhorhas, introduces the continent of Marquet, and eventually plunges players into the Netherdeep—a terrifying cross between the Far Realm and the deep ocean.
  • Bursting with lore and all new art depicting Exandria.
  • Includes new magic items and creatures and introduces new rival NPCs.
  • Elements of the storyline tie into themes of Critical Role’s campaigns.

What is Included

  • The entire contents of the book presented as an easy to read reference manual within Fantasy Grounds Unity
  • Image handouts that can be shared with players collectively or individually
  • Maps for several locations, with the scale preset
  • New portraits that players can use to represent their new and exciting monstrous characters
  • Custom decals you can use to change the look of your Fantasy Grounds Unity desktop
  • Stats for all items, monsters, and spells
  • Tokens for every monster where an image is present

For use with the fifth edition Player’s Handbook, Monster Manual, and Dungeon Master’s Guide.

Adapted for Fantasy Grounds by: Danny Stratton

Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and the included D&D fifth edition ruleset.

Screenshots may differ from what you see in-game based on the extensions and ruleset you have loaded.

Dungeons & Dragons, Advanced Dungeons & Dragons, their logos, Forgotten Realms, and D&D, are trademarks of Wizards of the Coast LLC. Used with permission. All rights reserved.

Released on March 15, 2022

Designed for Fantasy Grounds version 3.2.1 and higher.

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