Fantasy Grounds Merchandise
Page 84 of 87 First ... 34 74 82 83 84 85 86 ... Last
  1. #831
    @Hjormir,

    Just pushed change to add IMMUNE: CUSTOM(...) back in. Make sure to run new Check for Updates.

    Regards,
    JPG

  2. #832
    Quote Originally Posted by Moon Wizard View Post
    @Hjorimir,

    Responded in Discord. BCEG was simplified as well when it was rewritten.

    Can you provide me with examples of that use case with the current game system rules/creatures?

    Regards,
    JPG
    Chasm (demon), you become immune to its drone effect with a successful saving throw for 24 hours. This is just one example, but there are other monsters in the 2024 Monster Manual that have similar abilities (e.g., a Pit Fiend's fear aura ability, a Chain Devil's unnerving gaze, a Ghat's stench, a Ghost's horrific visage, etc.).

    I appreciate the fix!

  3. #833
    For 2014 Tasha's Hideous Laughter I have SAVEE: [SDC] WIS (R) (M); SAVEONDMG: [SDC] WIS (R) (M)

    What I am not sure is how to make the SAVEONDMG roll always have advantage. Is there a way to do it?

  4. #834
    In the BCEG code, I see a reference to using "(ADV)" with the SAVEONDMG tag. Not sure if that will work; but I'd try that.

    Regards,
    JPG

  5. #835
    MrDDT's Avatar
    Join Date
    Nov 2018
    Location
    Disney World, FL
    Posts
    2,024
    Quote Originally Posted by mdrichey View Post
    For 2014 Tasha's Hideous Laughter I have SAVEE: [SDC] WIS (R) (M); SAVEONDMG: [SDC] WIS (R) (M)

    What I am not sure is how to make the SAVEONDMG roll always have advantage. Is there a way to do it?
    Code:
    Tasha's Hideous Laughter (C); SAVEE: [SDC] WIS (R)(M); SAVEONDMG: [SDC] WIS (R)(M)(ADV); Prone; Incapacitated
    Let me know how it works out for you, it should be working.
    -MrDDT
    Discord @mrddt
    Grim Press Discord (Publishing/Extensions/Modules)
    Bethica Discord (West Marches RPG)

    PLEASE VOTE FOR THESE FEATURES VERY IMPORTANT!!!

  6. #836
    Just wanted to report that the GRANTATK function doesn't seem to work like it had previously. The code:

    Code:
    Blade Ward; GRANTATK: -1d4; (C)
    Formerly applied the correct -1 to 4 on attack rolls against the creature with this effect, but no longer does.

  7. #837
    MrDDT's Avatar
    Join Date
    Nov 2018
    Location
    Disney World, FL
    Posts
    2,024
    Quote Originally Posted by metaldm007 View Post
    Just wanted to report that the GRANTATK function doesn't seem to work like it had previously. The code:

    Code:
    Blade Ward; GRANTATK: -1d4; (C)
    Formerly applied the correct -1 to 4 on attack rolls against the creature with this effect, but no longer does.

    Some coding has changed with the major update in MAY. Use this.

    Code:
    Blade Ward; @ATK: -1d4; (C)
    -MrDDT
    Discord @mrddt
    Grim Press Discord (Publishing/Extensions/Modules)
    Bethica Discord (West Marches RPG)

    PLEASE VOTE FOR THESE FEATURES VERY IMPORTANT!!!

  8. #838
    Quote Originally Posted by MrDDT View Post
    Code:
    Tasha's Hideous Laughter (C); SAVEE: [SDC] WIS (R)(M); SAVEONDMG: [SDC] WIS (R)(M)(ADV); Prone; Incapacitated
    Let me know how it works out for you, it should be working.
    Yes, thank you Moon Wizard and MrDDT, that works.

  9. #839
    Looks like MASTERY stop working.
    Attached Images Attached Images

  10. #840
    Just pushed new build that should address; requires the CoreRPG changes I pushed too.

    Regards,
    JPG

Page 84 of 87 First ... 34 74 82 83 84 85 86 ... Last

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Refer a Friend

Log in

Log in