DICE PACKS BUNDLE
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  1. #1

    My Library bug reports

    Hi,
    There is no images in Traveller 2e Deneb Adventure 1 and in Traveller 2e High and Dry. Thanks.

  2. #2
    BadEye's Avatar
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    Quote Originally Posted by Egheal View Post
    Hi,
    There is no images in Traveller 2e Deneb Adventure 1 and in Traveller 2e High and Dry. Thanks.
    These are older and were made as "encounter" style modules instead of "books," so the images are linked instead of embedded.

    But we worked on pulling in the images for these modules last week and plan to push that live at some point in the coming week.

    Thanks!

  3. #3
    Not sure if this is where I report this, but in the D&D 2024 book on the online reader, the Monk's definition of "Martial Arts" left out that it includes simple melee weapons. When I compared it to the book inside FG, the "simple melee weapons" has the red "header" font (which I don't think it was supposed to. Mayhaps that messed it up in the online module reader.

  4. #4
    LordEntrails's Avatar
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    Quote Originally Posted by ShadowL3MUR View Post
    Not sure if this is where I report this, but in the D&D 2024 book on the online reader, the Monk's definition of "Martial Arts" left out that it includes simple melee weapons. When I compared it to the book inside FG, the "simple melee weapons" has the red "header" font (which I don't think it was supposed to. Mayhaps that messed it up in the online module reader.
    Please only report issues once. The thread you started is the perfect method/place to report new issues.

    Problems? See; How to Report Issues, Bugs & Problems
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    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  5. #5
    Sorry. I posted here before I started the thread and then thought it's own thread would be better but couldn't figure out how to delete my response here.

  6. #6
    LordEntrails's Avatar
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    Quote Originally Posted by ShadowL3MUR View Post
    Sorry. I posted here before I started the thread and then thought it's own thread would be better but couldn't figure out how to delete my response here.
    Not a problem. We all live and learn

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  7. #7
    There is no spacing or bullet point for spoken text.

    Here is PEGFGSWSSCTOTM. See https://www.fantasygrounds.com/libra...the-mountain-1

    In FG
    Capture.JPG

    In reader there no square box and speakers name merged with spoken text
    Capture2.JPG
    Last edited by Lonewolf; December 5th, 2025 at 03:03.
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  8. #8
    BadEye's Avatar
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    Quote Originally Posted by Lonewolf View Post
    There is no spacing or bullet point for spoken text.

    Here is PEGFGSWSSCTOTM. See https://www.fantasygrounds.com/libra...the-mountain-1

    In FG
    Capture.JPG

    In reader there no square box and speakers name merged with spoken text
    Capture2.JPG
    Okay, thanks - haven't come across the chat frame yet (I imagine since the early focus has been rulebooks over adventures).

    The chat boxes should render in the reader now:

    Screenshot 2025-12-04 213547.png

  9. #9
    The D&D The Rise of Tiamat adventure (https://www.fantasygrounds.com/libra...ise-of-tiamat/) is missing Appendices A and B. Apendix A contains the stat blocks for the unique creatures and NPCs in that adventure. Appendix B contains the unique Magic Items. I understand that I can get these NPCs and items within FGU, but it requires that I load that module. I'd like to reference those NPCs or items for another campaign, and it would be nice to have access to the details.

  10. #10
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    Quote Originally Posted by cwsoots View Post
    The D&D The Rise of Tiamat adventure (https://www.fantasygrounds.com/libra...ise-of-tiamat/) is missing Appendices A and B. Apendix A contains the stat blocks for the unique creatures and NPCs in that adventure. Appendix B contains the unique Magic Items. I understand that I can get these NPCs and items within FGU, but it requires that I load that module. I'd like to reference those NPCs or items for another campaign, and it would be nice to have access to the details.
    This is a very old module and it never had those appendices in them from the beginning (as was the case in all of the early modules). Even if it had it would only have contained links to the items and NPCs since books weren't available at the time in the format that they are now. The version in My Library is the same version as the module within FG. The updated version of this module (Tyranny of Dragons) does have both appendices.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

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