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September 22nd, 2025, 23:25 #1191Zealot
- Join Date
- Sep 2016
- Posts
- 75
Player Core 2 paid problems.
Graceful Legend (level 17 monk) doesn't increase class DC to master and in general the spell DCs were not set to Wisdom properly as the stat.
Weapon Specialization and Greater Weapon Specialization both appear in character effects and incorrectly stack.
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September 23rd, 2025, 01:59 #1192Crusader
- Join Date
- Jun 2021
- Posts
- 16
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September 23rd, 2025, 07:44 #1193High Templar
- Join Date
- Jul 2020
- Posts
- 162
Player Core
All of the Ritual spells that require secondary casters, except for Animate Object, has this information added to the "Cost" field in between visible <b> and </b> tags. For example the Wish ritual states:
In both the non-remaster Core Rulebook and the Player Core 2, and for some of the rituals in Player Core, secondary casters are listed at the top of the "Description and Results" field.Code:fine ash, magically imbued pigments, and a gem in a marquise cut worth 100,000 gp in total; <b>Secondary Casters</b> 2
Here's a comparison of the Atone ritual from the Core Rulebook and Player Core:
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September 30th, 2025, 18:22 #1194Zealot
- Join Date
- Jan 2021
- Posts
- 69
I just finished GMing Spore War 2 The Secret of Deathstalk Tower. I must say this hasn't been a very pleasant experience, because nearly every encounter in the namesake Deathstalk tower had some problems with one or more creatures' automation.
Here's some examples that I can find quickly:
Spore queen: Has no automation on her kiss, spirit blast and blood vendetta spells are heightening wrong.
Tormented: In the crypt don't have automation corresponding to how they died, even though this is listed in the adventure.
Boggard Cultist: They don't have any attacks. Divine Wrath save isn't marked as basic, so the damage automation fails.
Gruntch: Spirit blast automation has force damage, just like spore queen.
Mugrisant Glippoth: Doesn't have the usual persistent damage automation in Swallow Whole.
...
I could go on, but I am not even looking for broken creatures right now. I am just opening every encounter in order and checking what is wrong with these creatures. Someone should look this whole book over and fix all the creatures.
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September 30th, 2025, 21:22 #1195"Overthinking, over analyzing separates the body from the mind."...MJK... Tool frontman
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October 12th, 2025, 02:15 #1196
Player Core
The Sword Cane weapon is presented on the Weapon Tables in Chapter 6, but is not listed among the items in the module.
Monster Core
Missing the All-Around Vision Monster Ability from page 358 in the Lookup Data
https://2e.aonprd.com/MonsterAbilities.aspx?ID=49Last edited by Faolan the Azure Abjurer; October 14th, 2025 at 00:49.
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October 16th, 2025, 16:18 #1197FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 23rd, 2025, 20:19 #1198Templar
- Join Date
- May 2020
- Location
- Bochum, Germany
- Posts
- 132
Wildwood AP 2 Map Map - Ghorus's Garden, Player can see the Map although Line of Sight is enabled
Text Translated by Deepl ;-)
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November 23rd, 2025, 20:55 #1199FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 23rd, 2025, 22:43 #1200Templar
- Join Date
- May 2020
- Location
- Bochum, Germany
- Posts
- 132
Grothu.jpg
Its Player View,Text Translated by Deepl ;-)
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