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  1. #1181
    Quote Originally Posted by cyberraptor1958 View Post
    Product Name: Abomination Vaults
    Object: Spectres in Temple (Level 10)
    Issue: They are lacking their ranged attack: vile blowgun +18 (range increment 20 feet). Damage 3d6 negative plus 3d6 poison plus spectral corruption
    Thanks for the report, cyberraptor. Specters will be even more vile going forward. Fixed. Should be updated in the next, well, update.
    Ultimate License Owner since 2011 and FG GM since 2008
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  2. #1182
    Advanced Player's Guide

    Spell: Ice Storm

    The spell is showing Area being a 5-foot burst. It should be a 20-ft burst. Also, Duration should be Sustained up to 1 minute, not just 1 minute.

  3. #1183
    Trenloe's Avatar
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    Quote Originally Posted by Darkrite View Post
    Advanced Player's Guide

    Spell: Ice Storm

    The spell is showing Area being a 5-foot burst. It should be a 20-ft burst. Also, Duration should be Sustained up to 1 minute, not just 1 minute.
    Thanks for letting us know about this issue. We'll get this fixed in the next release - should be next week.
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  4. #1184
    Discovered missing loot in the Seven Dooms for Sandpoint module this evening:
    Area D15, NPC in this room has a magic weapon that is not available as a ready-made item. If creating a loot package for him, he also has a breastplate (which given his nature I think ought to be a lot nicer than just mundane equipment, but I'll take that up with the module writers).
    Last edited by drakir; September 18th, 2025 at 03:54.

  5. #1185
    Guess it does not. I was trying to figure out how to do spoiler text.
    Last edited by madman; September 22nd, 2025 at 18:47.
    "Overthinking, over analyzing separates the body from the mind."...MJK... Tool frontman



  6. #1186
    My apologies. I didn't think to hedge my language. I'll endevour going forward to keep anything spoiler-y out of my posts...
    New issue identified in the Seven Dooms for Sandpoint module. Map "The Pit Level 3" doesn't have its GM-only content in a GM-only layer. In particular, there's markings in room E1 that ought to be hidden from players.

  7. #1187
    There seems to be a problem with spell tracking on character cards and monster cards. I am unable to prepare or cast spells using my character cards and am unable to cast or track spells using monster cards. Is spell tracking functionality still supported?

  8. #1188
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    Quote Originally Posted by bnmntj9 View Post
    There seems to be a problem with spell tracking on character cards and monster cards. I am unable to prepare or cast spells using my character cards and am unable to cast or track spells using monster cards. Is spell tracking functionality still supported?
    It is still supported. I'll investigate. Thanks for letting us know about the issue.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  9. #1189
    @bnmntj9,

    Just pushed an update that should address that issue. Please run a new Check for Updates, and let us know if still having issue.

    Regards,
    JPG

  10. #1190
    Quote Originally Posted by madman View Post
    Guess it does not. I was trying to figure out how to do spoiler text.
    Go Advanced > Make the text same color as the background color.

    Spoiler: "this is a spoiler. this is a spoiler. this is a spoiler. this is a spoiler. this is a spoiler." /Spoiler

    Color code is #FAFAFA
    Last edited by Tempered7; September 22nd, 2025 at 18:02.
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