Refer a Friend
Page 5 of 16 First ... 3 4 5 6 7 15 ... Last

Thread: Step Counter

  1. #41
    Quote Originally Posted by Ludd_G View Post
    Oh, and the hotbar movement step button wasn't working even with just the one token selected on the map. Works fine from the map button, just not once placed on the hotbar. Is this also a conflict with Spell Tokens?

    Cheers,

    Simon
    I'm sorry. I told you the wrong thing. Once you pull the hotkey onto your hotbar, it doesn't know what map to apply to anymore. So then the only way it works is if you are currently "carrying"/"dragging" a token. The selection thing is for using the button on the map

  2. #42
    Quote Originally Posted by *Neuro* View Post
    Dungeon Crawl Classics?
    Unfortunatley, I do not own DCC either :-(

    But again, for clarity, the only functions that shouldn't work is the maximizing movement limitation and settings peeds with effects. Prone reminders and the all the other movement stuff should work.

  3. #43

    Join Date
    Feb 2017
    Location
    the seaside, UK
    Posts
    550
    Quote Originally Posted by Farratto View Post
    I'm sorry. I told you the wrong thing. Once you pull the hotkey onto your hotbar, it doesn't know what map to apply to anymore. So then the only way it works is if you are currently "carrying"/"dragging" a token. The selection thing is for using the button on the map
    Cheers for the info! I'm going to be trying this out tomorrow night to see if my players like it, and if so I can lose FG Movement Lock.

    Cheers,

    Simon

  4. #44
    Quote Originally Posted by rhagelstrom View Post
    Just lump it in with Arua/AoE. It's all the same thing
    Indeed - use the extensions Aura Effects and Walk this Way, and just drop an „Object“ token with an effect
    Code:
    Difficult Terrain Center; Object; SKIPTURN; AURA: 10 all,cube; Difficult Terrain; SPEED: difficult
    and adjust size and form as required.
    Last edited by Arnagus; March 16th, 2025 at 10:47. Reason: Forgot to mention the obvious need for AURA Effects Extension

  5. #45
    Oh hey, here I am popping into a thread for another one of your extensions.

    QOL question; my players usually have free token movement on big world maps, and we ran into some issues last sess of trying to navigate with the system in play. It seems like "Enable Step Counter" option in the settings is pretty seamless for turning it off and on without performance hitches (even when its mid-use), but could there maybe be a button on the Combat Tracker or part of Image Controls (like clear all indicators, toggle indicator visibility) to enable/disable the counter ala the vanilla FG token lock?

  6. #46
    MrDDT's Avatar
    Join Date
    Nov 2018
    Location
    Disney World, FL
    Posts
    2,047
    Quote Originally Posted by metaldm007 View Post
    Oh hey, here I am popping into a thread for another one of your extensions.

    QOL question; my players usually have free token movement on big world maps, and we ran into some issues last sess of trying to navigate with the system in play. It seems like "Enable Step Counter" option in the settings is pretty seamless for turning it off and on without performance hitches (even when its mid-use), but could there maybe be a button on the Combat Tracker or part of Image Controls (like clear all indicators, toggle indicator visibility) to enable/disable the counter ala the vanilla FG token lock?
    Currently you can just toggle no limitation and also no visibility and then you only have the recorded distance at the top, which can also be cleared easy with the button on the map.

    I do agree would be nice to have that "No tracking" option, for when the GM wants to have 100% free movement.
    -MrDDT
    Discord @mrddt
    Grim Press Discord (Publishing/Extensions/Modules)
    Bethica Discord (West Marches RPG)

    PLEASE VOTE FOR THESE FEATURES VERY IMPORTANT!!!

  7. #47
    Quote Originally Posted by metaldm007 View Post
    Oh hey, here I am popping into a thread for another one of your extensions.

    QOL question; my players usually have free token movement on big world maps, and we ran into some issues last sess of trying to navigate with the system in play. It seems like "Enable Step Counter" option in the settings is pretty seamless for turning it off and on without performance hitches (even when its mid-use), but could there maybe be a button on the Combat Tracker or part of Image Controls (like clear all indicators, toggle indicator visibility) to enable/disable the counter ala the vanilla FG token lock?
    I would second this, some way to quickly enable or disable it would go a long way in terms of QoL. Sometimes this extension isn't necessary, but other times it becomes a life saver, so being able to quickly toggle it would help.

  8. #48
    Lol. I litterally wrote this in at around the time you all posted these messages. Expect it in the next patch.

  9. #49
    Step Counter v1.3.0

    • FIXED: traveled distance displayed with too many digits with certain conversions
    • Added chat messages to help inform on usage.
    • Added hotkey-able toggle to map that toggles StepCounter on and off
    • Clearing all inits will now automatically clear movement indicators
    • New option to auto turn SC on/off with init rolling/clearing, respectively. defaulted to off to avoid confusion. Recommend turning on.


    New option explained: Signaling an init rolls automatically turns Step Counter on. Clearing all inits, turns Step Counter off.
    Step Counter recognizes 3 methods of signalling an init roll: either by roll all inits, roll PC inits, or by requesting an init roll for at least all (visible) PCs in the Requested Rolls extension. I put "visible" in parenthesis because it respects invisible actors through the Combat Groups extension.

  10. #50
    It does not work anymore with the Call of Cthulhu v7 ruleset and the Alien RPG ruleset.

Page 5 of 16 First ... 3 4 5 6 7 15 ... Last

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in