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November 8th, 2023, 17:50 #911Crusader
- Join Date
- Jan 2021
- Posts
- 22
My god! this updated list just saved my life. Thanks again Immortal Supreme Deity of the Scots, Zacchaeus.
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December 24th, 2023, 05:17 #912
How do I make a 4d6 drop the lowest in a table? Not as a normal command like /die 4d6d1, but in a rollable table.
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December 24th, 2023, 09:43 #913If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 25th, 2023, 01:02 #914
Video Comments now with video timestamps!
Video Timestamps:
To make these videos more useful and accessible, most of these videos NOW have a video timestamp comment in each post where a video transcript could be retrieved. Only two older videos did not have a video transcript available to create the video timestamps. Happy Gaming Folks!
ps. If you find any other official videos that critically need video timestamps, please PM me privately here, or in Discord. Provide the URL and maybe a brief reason 'why'.
Laerun
(FGA)
A series of videos each one covering a topic that is a frequently asked question here or on Discord.
A playlist of videos complimenting the 5e wiki articles can be found here https://www.fantasygrounds.com/forum...277#post685277 (Video Timestamps added in comments.)
For a set of videos on 5e effects (updated for Unity - previously done for Classic) see here https://www.fantasygrounds.com/forum...177#post654177 (Video timestamps added in comments.)
If you have suggestions for further videos then post a comment here.
See here for a set of videos which covers the basic operation of Fantasy Grounds Unity (Video Timestamps added in comments.)
Video One: How do I get images into my campaign in Unity (UPDATED)
Video Two: How does the Line of Sight feature work in Unity
Video Three: How do I set up my Fighter's Fighting Style in Unity (and in Classic)
Video Four: How do I see monsters when LoS is enabled in Unity
Video Five: How do I get started with Lost Mine of Phandelver in Unity
Video Six: How to restrict environmental effects to one area of a map (UPDATED)
Video Seven: How do I set up effects for Hexblade's Curse
Video Eight: How do I create and use Power Groups
Video Nine: How do I Set up effects for racial traits
Video Ten: How do I add Line of Sight - Part One
Video Eleven: How do I add Line of Sight - Part Two
Video Twelve: How do I add Line of Sight - Part Three
Video Thirteen: New occluders for Unity
Video Fourteen: Adding spell tokens to a map.
Video Fifteen: The new import tables feature
Video Sixteen: Video deleted as it no longer applies post version 4.1
Video Seventeen: Beta Lighting
Video Eighteen: V4.1 Ambient lighting
Video Nineteen: V4.1 Lights
Video Twenty: V4.1 Token Lights
Video Twenty-One: V4.1 Token Vision
Video Twenty-Two: Story Templates revisited
Video Twenty-Three: New occluder tools
Video Twenty-Four: The Wild Beyond the Witchlight
Video Twenty-Five: Using the Templates in Tashas's cauldron of Everything
Video Twenty-Six: Reference manual Builder
Video Twenty-Seven: Decals
Video Twenty-Eight: The rebuilt Character Wizard (UPDATED)
Video Twenty Nine: Occluders Revisited One
Video Thirty: Occluders Revisited Two
Video Thirty One: Occluders Revisited Three
Video Thirty Two: New Copy/Paste functionality
Video Thirty Three: A quick video on upcoming features
Video Thirty-Four Importing and exporting characters (including importing from DnD Beyond)
Video Thirty Five: Creating a new class in Unity
Video Thirty-Six: Creating a new Race (including how to import a Race)
Video Thirty Seven: Using the NPC importer
Video Thirty Eight: Spelljammer and Vehicles
Video Thirty Nine: Campaign Management - Basics
Video Forty: Campaign Management - Editing
Video Forty One: Campaign Management - Exporting
Video Forty Two: Managing Campaigns - Technical
Video Forty Three: Allocating dice types to damage types
Video Forty Four: New dice control panel
Video Forty Five: All about grids
Video Forty Six: Importing text
Video Forty Seven: Using Notes
Video Forty Eight: Death Markers
Video Forty Nine: Death Markers - adding your ownLast edited by Laerun; December 25th, 2023 at 17:43. Reason: Updated
FGA Founder
FGU teacher and student!
Ultimate License Holder
Discord Alias: Laerun#6969
http://www.fantasygroundsacademy.com
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December 28th, 2023, 01:32 #915
Organized topics by subject (copied to post #2 in this thread))
Video Series Organized by Topics
Map Tools & Features
Line of Sight Feature in Unity
Adding Spell Tokens to a Map
All About Grids
Adding Line of Sight - Part One
Adding Line of Sight - Part Two
Adding Line of Sight - Part Three
New Occluders for Unity
New Occluder Tools
Occluders Revisited One
Occluders Revisited Two
Occluders Revisited Three
Character Management & Customization
Setting Up Fighter's Fighting Style in Unity (and in Classic)
Setting Up Effects for Hexblade's Curse
Setting Up Effects for Racial Traits
Creating a New Class in Unity
Creating a New Race (Including How to Import a Race)
The Rebuilt Character Wizard (UPDATED)
Importing and Exporting Characters (Including Importing from DnD Beyond)
Using the NPC Importer
Custom Content & Tools
The New Import Tables Feature
Reference Manual Builder
Decals
Importing Text
Using Notes
New Copy/Paste Functionality
Campaign Management
Campaign Management - Basics
Campaign Management - Editing
Campaign Management - Exporting
Managing Campaigns - Technical
Lighting and Visual Effects
Beta Lighting
V4.1 Ambient Lighting
V4.1 Lights
V4.1 Token Lights
V4.1 Token Vision
Miscellaneous Tips & Tricks
A Quick Video on Upcoming Features
Allocating Dice Types to Damage Types
New Dice Control Panel
Death Markers
Death Markers - Adding Your Own
Spelljammer and Vehicles
The Wild Beyond the Witchlight
Using the Templates in Tasha's Cauldron of Everything
Story Templates RevisitedLast edited by Zacchaeus; December 28th, 2023 at 15:59. Reason: Updated format
FGA Founder
FGU teacher and student!
Ultimate License Holder
Discord Alias: Laerun#6969
http://www.fantasygroundsacademy.com
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January 8th, 2024, 20:14 #916Grand Templar
- Join Date
- Sep 2015
- Posts
- 255
While working on a map in FGU, is there a way to lock tokens that have been placed into a layer, so they are "baked" into the map? I have tokens placed but when I export the module and re-open it in another campaign, all of the tokens are gone. I can do it in GIMP but didn't want to re-invent the wheel.
Thank in advanceUltimate License Holder- Playin' D&D since '79, GMing since '81 and still rockin' the geriatric crowd.
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January 8th, 2024, 20:38 #917If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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January 8th, 2024, 21:24 #918Grand Templar
- Join Date
- Sep 2015
- Posts
- 255
Thanks Zacchaeus, I was afraid you would say that.
Ultimate License Holder- Playin' D&D since '79, GMing since '81 and still rockin' the geriatric crowd.
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January 18th, 2024, 16:36 #919Templar
- Join Date
- Sep 2021
- Posts
- 103
Question:
I run a 2E campaign and last night ran into an issue where (after an update) the party was unable to roll their own initiative. An error popped up on their end whether the players used the initiative button from their action tab in the character sheets or from the initiative spot within the combat tracker.
As GM, I was able to roll the PC initiatives from the combat tracker.
I made no changes to FG of any kind since the previous game session where it worked normally.
Has this issue been reported and/or fixed?
Thank you.
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January 18th, 2024, 16:41 #920
D&D 2E or a different 2E rule system?
Things like this are usually due to extensions not being updated. But we will need to know more. Bug reports are asked to be placed in their own threads, usually in the sub-forum for the specific ruleset. You can see the link in my signature for troubleshooting advice as well as the type of info that you can add to your report so we can best help you.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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