Fantasy Grounds Merchandise
Page 235 of 306 First ... 135 185 225 233 234 235 236 237 245 285 ... Last
  1. #2341
    Quote Originally Posted by Xarax View Post
    This is also a great top of the pile request. No idea if it is possible, but many talents also remove setback dice automatically. Being able to add negative setback as well as boost dice would also be a nice feature.
    This is what I like the most about discussing my next moves here. The feedback you all provide give me a good idea on what to focus.

    So here is my updated plan the next update:

    0) Planetary database (this is super easy to do)
    1) Update drag and drop to hotkey bar (needed for a lot of stuff, including item 2 below)
    2) Updating Actions tab
    - look and feel like the one in DND5
    - add maintenance status (undamaged, minor, etca): this will add dice automatically to the roll
    - customizable "extra" dice: including negative (-1 setback will remove setback right before rolling, for example)
    3) Attachment mods
    - Optional mods will list as rows inside the attachment, each one containing an icon to represent status: not installed/installed sucessfuly/failed to install
    - initially this will not add dice automatically (but players will be able to use item 2 in the list to update their weapons with extra dice)

    After that is all done:

    - Continue my research on a customizable "tree" window, that will be used both in Force Power trees, and Signature Abilities.
    - Improve Combat Tracker for players

  2. #2342
    Quote Originally Posted by johniba View Post
    This is what I like the most about discussing my next moves here. The feedback you all provide give me a good idea on what to focus.

    So here is my updated plan the next update:

    0) Planetary database (this is super easy to do)
    1) Update drag and drop to hotkey bar (needed for a lot of stuff, including item 2 below)
    2) Updating Actions tab
    - look and feel like the one in DND5
    - add maintenance status (undamaged, minor, etca): this will add dice automatically to the roll
    - customizable "extra" dice: including negative (-1 setback will remove setback right before rolling, for example)
    3) Attachment mods
    - Optional mods will list as rows inside the attachment, each one containing an icon to represent status: not installed/installed sucessfuly/failed to install
    - initially this will not add dice automatically (but players will be able to use item 2 in the list to update their weapons with extra dice)

    After that is all done:

    - Continue my research on a customizable "tree" window, that will be used both in Force Power trees, and Signature Abilities.
    - Improve Combat Tracker for players
    I am super excited about everything on this list. Thanks so much Johniba!

  3. #2343
    About the Planetary Database

    I wonder if I should make it just a planet's database, or one for locations in general
    I see in the books they have planets, so it makes sense, but i wonder if someone would like to record other places: star systems, space sectors, or even regions in planets

  4. #2344
    Planets have a very specific loadout with common information shared by all. Other locations, or systems can be populated by the story tab. I think just a planet tab should be good, and maybe a field at the bottom that can include notes, hyperlinks, and connections to the story tab, encounter tables for planet specific encounters. Maybe hyperlinkable field, with lots of space in astrogation, major cities, areas of interest, special conditions and background.

    EDIT:
    I would also break up Orbital Metrics into two entries, Days per year and Hours per Day
    Trade route should also have hyperlinks.
    Last edited by Xarax; July 17th, 2022 at 20:01.

  5. #2345
    Quote Originally Posted by johniba View Post
    About the Planetary Database

    I wonder if I should make it just a planet's database, or one for locations in general
    I see in the books they have planets, so it makes sense, but i wonder if someone would like to record other places: star systems, space sectors, or even regions in planets
    I think that people would link things like Regions and sectors to a story entry for that. I don't think it would be worth it adding additional databases for those.

  6. #2346
    I think having a planet database would be awesome. I think you could put a place on the planet sheet for sector, region, etc. Or you just do star systems that allow you to have the planets as sub elements since that is the most relevant location.

  7. #2347
    @sevrick perhaps you could include some story tabs for the sectors (inner core, core, mid rim, etc), so that we can populate those as well and they will carry over as part of your frameworks.

  8. #2348
    First off I want to say this is a heck of an effort for free rule set. Well done.

    Secondly if anybody is looking for a 1st gen rpg'er into any genre, I'd love to get into a Genesis game to check it out.

    Available Mondays, Wednesdays, Thursdays, and Fridays. I'm on the east coast (U.S.), but I can be pretty flexible with the hours of play.

  9. #2349
    Quote Originally Posted by Xarax View Post
    @sevrick perhaps you could include some story tabs for the sectors (inner core, core, mid rim, etc), so that we can populate those as well and they will carry over as part of your frameworks.
    I suppose but I wouldn't be adding much because there is still the issue of Copy Right issues. I would latterly just create the story entry and the title. Even if I did that there might be people who do not want it cluttering up their story entries. Planet Databases seems like a good idea, but anything more that that I think would be a waste. Now that it is much easier to add your own reference manuals, I figure people would just add it there and link the information from the reference manuals.
    Last edited by sevrick; July 19th, 2022 at 19:23.

  10. #2350
    Quote Originally Posted by sevrick View Post
    I suppose but I wouldn't be adding much because there is still the issue of Copy Right issues. I would latterly just create the story entry and the title. Even if I did that there might be people who do not want it cluttering up their story entries. Planet Databases seems like a good idea, but anything more that that I think would be a waste. Now that it is much easier to add your own reference manuals, I figure people would just add it there and link the information from the reference manuals.
    my thought is that it would be able to be included in your framework so that in the astrogation data where it tells you what section of the galaxy it is in there could be a pre-available story link that we could drag and drop (or have pre-dragged and dropped) which would connect to the region of space. Ie. Coruscant says its in the core worlds, so story link to Core worlds dropped into Astrogation Data. From there all we would have to do is populate the descriptions on the galaxy sections and we'd be that much further along.

Page 235 of 306 First ... 135 185 225 233 234 235 236 237 245 285 ... Last

Thread Information

Users Browsing this Thread

There are currently 3 users browsing this thread. (0 members and 3 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Refer a Friend

Log in

Log in