Thread: [Utility] Clock Adjuster
-
March 26th, 2022, 23:18 #331
The color of the theme changing based on time used to be very easy.
https://www.fantasygrounds.com/forum...-Mood-Lighting
But then SmiteWorks didn't add that overall color change feature to Unity so now it's a huge undertaking.
-
March 28th, 2022, 03:59 #332Acolyte
- Join Date
- Jun 2021
- Posts
- 1
Hey there. I no longer can change the current time using control + mousewheel. Did you change how this works, is it a bug or is something wrong on my end?
-
March 28th, 2022, 04:32 #333
-
March 29th, 2022, 23:40 #334Crusader
- Join Date
- Jun 2019
- Posts
- 20
https://www.screencast.com/t/WmnEcj4GeY
I can't see the addition numbers. How do I get the numbers to show?
-
March 29th, 2022, 23:43 #335
-
March 29th, 2022, 23:47 #336Crusader
- Join Date
- Jun 2019
- Posts
- 20
Maybe. I did move it around on the screen, the numbers still didn't show up. I'll see if a different theme will let them show.
-
March 29th, 2022, 23:49 #337
-
March 29th, 2022, 23:50 #338Crusader
- Join Date
- Jun 2019
- Posts
- 20
-
March 30th, 2022, 15:58 #339
-
March 30th, 2022, 16:16 #340Crusader
- Join Date
- Jun 2019
- Posts
- 20
Awesome and that is OK. I'm quite happy with people doing whatever they can and accept whatever is the outcome. I have done free sh!t before and hated it when people were a pita. So, I adjusted by theme for now and if at some point it does work, I'll switch back. If I knew how LUA worked, I would probably dig into the code, but I don't. Thanks for the time you put into this thing!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)


Reply With Quote


Bookmarks