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  1. #2961

  2. #2962
    I apologize if this has been asked before...

    TL;DR:
    Is there a way to make a roll subtract from a field?

    The full low-down:
    I am creating a Champions Complete extension for my gaming group.

    In Champions, when you use a super power that takes effort, it costs you Endurance.

    To make things easier for my players, I would like the roll for the power to to also deduct some given value from the endurance field. I would like this other field to be one of the Combat box fields. So I can see the total of that field in the Combat Tracker.

    If it can't be incorporated into a roll, is there a way to have it as its own roll?

    Thanks in advance.

  3. #2963
    Hi all

    Apologize if this is the wrong forum, for errors!

    Anyone else having issues running MoreCore after the lates unity update?

    Getting [ERROR] Script execution error: [string "desktop/scripts/chat_window.lua"]:11: attempt to call field 'retrieveLaunchMessages' (a nil value)

    And have no sidebare menu!
    Hi all Anyone else having issues running MoreCore after the lates unity update?

    Getting [ERROR] Script execution error: [string "desktop/scripts/chat_window.lua"]:11: attempt to call field 'retrieveLaunchMessages' (a nil value)

    And have no sidebare menu!
    Ultimate License Holder - My games are free to play..
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  4. #2964
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    Quote Originally Posted by lamorric View Post
    I apologize if this has been asked before...

    TL;DR:
    Is there a way to make a roll subtract from a field?

    The full low-down:
    I am creating a Champions Complete extension for my gaming group.

    In Champions, when you use a super power that takes effort, it costs you Endurance.

    To make things easier for my players, I would like the roll for the power to to also deduct some given value from the endurance field. I would like this other field to be one of the Combat box fields. So I can see the total of that field in the Combat Tracker.

    If it can't be incorporated into a roll, is there a way to have it as its own roll?

    Thanks in advance.
    No to the first.
    For the second you can use
    /c5mod (p1)
    and set p1 to -6 or whatever

  5. #2965
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    Quote Originally Posted by R.I.K View Post
    Hi all

    Apologize if this is the wrong forum, for errors!

    Anyone else having issues running MoreCore after the lates unity update?

    Getting [ERROR] Script execution error: [string "desktop/scripts/chat_window.lua"]:11: attempt to call field 'retrieveLaunchMessages' (a nil value)

    And have no sidebare menu!
    Hi all Anyone else having issues running MoreCore after the lates unity update?

    Getting [ERROR] Script execution error: [string "desktop/scripts/chat_window.lua"]:11: attempt to call field 'retrieveLaunchMessages' (a nil value)

    And have no sidebare menu!
    I have not made the changes yet for the Test Channel
    They will only get updated once Test goes Live

  6. #2966
    Quote Originally Posted by damned View Post
    No to the first.
    For the second you can use
    /c5mod (p1)
    and set p1 to -6 or whatever
    Awesome!
    Thanks a million!

  7. #2967

  8. #2968
    damned's Avatar
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    Quote Originally Posted by damned View Post
    I have not made the changes yet for the Test Channel
    They will only get updated once Test goes Live
    Ooops. Updates have landed. I am working on MoreCore compatibility.

  9. #2969

  10. #2970
    Not sure if this has been reported previously, so I apologize if it has.

    I noticed that even when the Dice Pool is off that it will still capture dice, and do a roll from it.

    Attaching a screen capture.
    MoreCore_Ghost_DicePool.jpg

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