Thread: bmos' extensions
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April 8th, 2021, 01:28 #151
I think I got aura effects working in PFRPG.
If anyone is using the FG vision test branch (which this seems to require) and wants to play around with it, go for it.
https://github.com/bmos/FG-Aura-Effect/releasesLast edited by bmos; April 8th, 2021 at 21:43.
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April 8th, 2021, 01:38 #152Warrior-Priest
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- Jun 2020
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Gonna test tomorrow on unity 4.1
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April 8th, 2021, 17:08 #153
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April 8th, 2021, 17:23 #154
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April 8th, 2021, 17:25 #155Warrior-Priest
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- Jun 2020
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Some reports about my tests so far (with and without other extensions) using this effect AURA: 30 friend; Aura of Heroism; ATK: 2 morale; SAVE: 2 morale; SKILL: 2 morale:
- When I first apply the aura to my cleric with the group in range the FROMAURA effect on the group doesn't happen until either the cleric moves, or each group member moves.
- When I disable or remove the AURA from my cleric, the FROMAURA on the group is left intact, and after that, even moving out of range won't remove it.
I'm getting this error on several triggers [4/8/2021 12:55:21 PM] [ERROR] Handler error: [string "scripts/manager_effect_aura.lua"]:93: attempt to call global 'stripFromAuraInformation' (a nil value):
- When there's more than 1 token inside the aura and 1 token leaves it. *(The FROMAURA still gets properly removed)
- When the cleric moves out of range with more than 1 token in the aura. *(The FROMAURA still gets properly removed)
- When I remove the aura from the cleric with someone in range
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April 8th, 2021, 19:54 #156
Issues with "stripFromAuraInformation" are resolved in this updated version (watch the original thread for future versions).
The other issues regarding adding/removing effects are good observations. That is how it is in the original extension, but perhaps I can find a way to get it to behave more intuitively.
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April 8th, 2021, 21:37 #157Warrior-Priest
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- Jun 2020
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Remade my tests with the new version and the error message was gone, thx.
For persistent auras like the paladin one it will work just fine, but for temporary buffs, like Aura of Heroism or Bard Songs, having the aura effect work when you add/remove the effect will be a huge help.
But, even without it, this extensions add a lot to the game, gonna be using it from now on, thx for you work.
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April 9th, 2021, 00:37 #158
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April 9th, 2021, 08:42 #159
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April 9th, 2021, 18:20 #160
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