DICE PACKS BUNDLE
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  1. #2821
    damned's Avatar
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    You could also do some rolls like this:

    /die (1d(p1)+1d(p2)+1d(p3))k1

    and then you type in 4, 6, 6 on the roll and click or 4, 8, 10 and then roll etc
    this roll will report the highest single die

    /die (1d(p1)+1d(p2)+1d(p3))kl1

    this one will report the lowest single die

    there isnt one to pick the middle die though and this method doesnt use the dice pool thingy

  2. #2822
    Quote Originally Posted by damned View Post
    You could also do some rolls like this:

    /die (1d(p1)+1d(p2)+1d(p3))k1

    and then you type in 4, 6, 6 on the roll and click or 4, 8, 10 and then roll etc
    this roll will report the highest single die

    /die (1d(p1)+1d(p2)+1d(p3))kl1

    this one will report the lowest single die

    there isnt one to pick the middle die though and this method doesnt use the dice pool thingy
    I tried using this and it only reports the total of dice rolls for the 3 entries. Neither of those output a max or min. I assume it is user error... sigh.

  3. #2823
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    Quote Originally Posted by Shireling View Post
    I tried using this and it only reports the total of dice rolls for the 3 entries. Neither of those output a max or min. I assume it is user error... sigh.
    Hi Shireling,

    This should get you most of the way. The only one I haven't figured out is dropping the mid value. I'm not sure it's possible with the current dice parser.
    Here's a screenie of how to set up the roll. Once you have a roll set up for each, just plop in your dice sizes into the boxes on the character sheet for the roll you're going to use.



    Here are dice strings for everything but drop mid. These should go in the Param Formula field.

    Keep Highest 1: /die (1d(p1)+1d(p2)+1d(p3))k1
    Keep Highest 2: /die (1d(p1)+1d(p2)+1d(p3))k2
    Keep Lowest 1: /die (1d(p1)+1d(p2)+1d(p3))kl1
    Keep Lowest 2: /die (1d(p1)+1d(p2)+1d(p3))kl2
    Keep All: /die 1d(p1)+1d(p2)+1d(p3)
    Keep Mid: /die ((1d(p1)+1d(p2)+1d(p3))d1)kl1
    Attached Images Attached Images
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  4. #2824

  5. #2825
    wndrngdru's Avatar
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    Quote Originally Posted by damned View Post
    Are you using FGC or FGU? These particular rolls will only work on FGU.
    Also load the Wide Ps extension.
    Yeah, I probably should have included that little (big?) caveat.
    Also, I think you should rename that extension to Wide Peas. No reason, just my quirky humor.
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  6. #2826
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    Quote Originally Posted by wndrngdru View Post
    Yeah, I probably should have included that little (big?) caveat.
    Also, I think you should rename that extension to Wide Peas. No reason, just my quirky humor.
    Sorry - I know you are running FGU - it was aimed at Shireling as he said that roll 1 didnt work when i suggested that one to him.
    I generally have been giving my extensions slightly more fun names lately but i missed that one...

  7. #2827
    I'm new to Morecore, and I am curious if I am doing something wrong. I have a Roll built on a character sheet that uses the Ref Field A and Ref Field B from two other roles, then of course my Param Formula to build the actual roll, and it works fine. The issue I am having is that I want to save these rolls into the "Rolls" menu so that I can reuse them for other characters/NPCs. I've tried building them directly in the Rolls menu, as well as building them in a character then dragging to the rolls menu, but in both cases, when I drag all three rolls back to a new character, the dice string that is generated will include the Ref Field ID name (a1, b1, etc) rather than the referenced value. So, for example, something like /die (p1)d(a1)+(b1) in the Param Formula would show up as /die 1d(a1)+(b1) in the dice string. Is there a trick that I am missing to build "Shareable" rolls?

  8. #2828
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    Hi dnquxiti,

    Welcome to the forums.

    Unfortunately, there is no way to save a roll that is pre-linked by itself. However, you do have a couple of things you can do to pre-set stuff.

    The easiest, especially if you have a lot of the same rolls across characters, is to create a "blank" character sheet with all the rolls set up. You can then just drag and drop the blank character sheet within the Character selection window to create enough sheets for your players. I always take ownership of the original blank so none of the players can claim it and mess it up.

    The other thing I will do is go ahead and create the roll in the rolls library with the formula all set up. You would still need to drag 'n' drop your parameter and reference fields once you add it to the character sheet, but it's still faster than setting it up from scratch all the time.
    Last edited by wndrngdru; April 3rd, 2021 at 01:48.
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  9. #2829
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    dnquxiti

    MoreCore has had several evolutions that have had a big impact on it.
    Rolls were a big evolution and following the early Rolls came the Rolls Library.
    Sometime later roll Parameters became a thing (thanks mcortez) and these really up the utility of Rolls again.
    The problem is that the links in (a), (b), (c) are relative links and they link to the internal database reference of the source.
    If you added all your Rolls to the new character sheet in exactly the same order they were added in the initial character before being added to the Library they would probably work...
    But as wndrgdru points out there are easier/better ways of doing this now.
    The Rolls Library is not defunct but it has certainly become less useful as the Rolls became more powerful.

    There are some other ways of setting up the links such as programmatically in an extension but that is a lot more work again.
    Pregen characters that can be dragged to duplicate or exported/imported is the way to go in most situations.

  10. #2830
    Thanks for the replies and the ideas on the various ways to work through this.

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