Thread: MoreCore extensions
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April 20th, 2019, 11:40 #91
And what is this threshold that i see on the dice roller you linked?
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April 20th, 2019, 11:59 #92
- Join Date
- Aug 2014
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- 77
Let me walk everyone through the dice roller I linked; feel free to ask any questions.
Difficulty: This is the minimum number of successes needed to achieve the desired result, so if something Difficulty 5, you need five successes to be successful
Target Number: This is the minimum number that needs to be rolled on a single d10 to generate a success. So if it is 7, a 7-10 results in at least one success.
Internal Penalty: The number of d10s subtracted from the dice pool before the roll
External Penalty: The number of successes subtracted from the result after the roll
Dice Pool: The base number of d10s rolled
Actions: The number of actions being attempted. Exalted has specific penalties for multiple actions which I can detail if desired.
Bonus Dice: The number of additional d10s added to the base dice pool before the roll
Successes: Better described as "Bonus Successes". The number of additional successes added to the result after the roll.
There are several check boxes, with the most important being "10s count twice", which means a 10 on a d10 counts as two successes. This is normally the case, but there are some common situations, e.g. damage rolls, where this is not the case so being able to adjust that would be important.
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April 20th, 2019, 12:47 #93
Right now...
Not programming all of those...
Have a /exalted and a /exalteddmg which does not add additional successes for 10s.
mc-exalted-new.jpg
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April 28th, 2019, 15:00 #94
Added Shadowrun 5E (Superteddy57) and Doctor Who to the list.
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May 11th, 2019, 08:55 #95
Hi damned, hi quorlox sorry I was unavaliable for some time.
I just count the successes for 1 side and the 1s (that i've called failure) for the other. If successes = 0 and faillure >1 then it's a botch.
We can add function countSuccess(rRoll) to double 10s
Code:-- Check the number of success if (v.result == 10) then nSuccess = nSuccess + 2; end
I already used this roll in a game. Great success
Concerning post #92 (thank you for the finding this website)
Difficulty: This is the minimum number of successes needed to achieve the desired result, so if something Difficulty 5, you need five successes to be successful
=>not useful in my opinion
Target Number: This is the minimum number that needs to be rolled on a single d10 to generate a success. So if it is 7, a 7-10 results in at least one success.
=> not a priority in my opinion
Internal Penalty: The number of d10s subtracted from the dice pool before the roll
External Penalty: The number of successes subtracted from the result after the roll.
Actions: The number of actions being attempted. Exalted has specific penalties for multiple actions which I can detail if desired.
Bonus Dice: The number of additional d10s added to the base dice pool before the roll
Successes: Better described as "Bonus Successes". The number of additional successes added to the result after the roll.
As we already use the modifier it means that we need to give it as parameter as / exalted p1d10+p2.
@damned : can I modify directly the function createRoll(sParams) to get as parameters that I want?
See you!
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September 5th, 2019, 19:08 #96
Troubleshooting help needed! Can you fine folks point me to more in-depth instructions on getting the MoreCore extension to load? I'm on Win10, I'm trying to add it to CoreRPG (is this correct?) and despite several restarts FG is not recognizing the MC extension, even though CoreRPG and FG are working fine.
Thanks!
Darth FrodoBring me the One Ring! And NO disintigrations!
Darth Frodo
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September 5th, 2019, 20:25 #97
MoreCore is no longer an extension. Use the MoreCore ruleset available here: https://www.fantasygrounds.com/forum...reCore-Ruleset
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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September 5th, 2019, 20:32 #98
Thanks!
Bring me the One Ring! And NO disintigrations!
Darth Frodo
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January 6th, 2021, 18:04 #99
- Join Date
- Nov 2018
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- 27
Hi guys, can anyone tell me if there's an extension for WEG d6 or, better, Star Wars d6?
Last edited by Lino; January 6th, 2021 at 18:20.
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January 6th, 2021, 23:36 #100
There is. It is not finished and the current dev and I are both strapped for time. We may release what we have...
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