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December 26th, 2020, 11:07 #321Celestial Paragon
- Join Date
- Aug 2019
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- 2,025
Yes, I read this horror story repeatedly, but no one cared to give a meaningful explanation or discern different cloud services, so the most likely reasons are software bugs or user errors. As a result I prefer to test these things myself and allow myself to make use of modern cloud possibilities instead of fearfully staying in the digital stone-ages out of hearsay.
No need to discuss this further here, this is not the thread for it and others got locked. I only wanted to let you know that the "one-off" might have been based on Dropbox specifics and thus not a FGU problem. Thanks for clarifying that connecting a second instance via GM name is the correct way of doing things. Thanks again for that and have nice holidays (what is left of it).
Last edited by Weissrolf; December 26th, 2020 at 11:16.
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December 27th, 2020, 17:45 #322Warrior-Priest
- Join Date
- Dec 2020
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- 48
I just downloaded some map and token packs to play around with. How can I take a map and rename it to use with a specific campaign? After I get the maps I want to use, I don't want players having to download all of the maps in each pack when they connect, just the ones I want to use so I don't have to enable all the modules. I may not be asking clearly enough as I'm still learning the system.
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December 27th, 2020, 17:52 #323
If you add the file as an Asset , then you will need to create an image in your play campaign and then share that image with your players. Nothing else. You can also just add the file directly as an Image, and then share that with the players.
See the page on the wiki called Working with Images as a GM.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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December 27th, 2020, 18:20 #324
Just as in Classic you just share the image with your players. You don't need to share modules (assuming that the images are in the modules folder in the first place).
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 28th, 2020, 19:51 #325High Templar
- Join Date
- Oct 2015
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- Somewhere in the Universe
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How do I create modules with LOS data on the maps? Anything special I should know before attempting this? Any instructions anywhere?
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December 28th, 2020, 19:56 #326
If you mean modules where all of the content has been created in Unity then just export as you would normally and the LoS will be exported with the images you created.
If you created the modules in Classic then the instructions for that are here. https://fantasygroundsunity.atlassia...ta+for+ModulesIf there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 28th, 2020, 20:39 #327High Templar
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- Oct 2015
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Generic forest maps, houses and such I've applied LoS and would like to be able to reuse in other campaigns. Everything been done in Unity
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December 28th, 2020, 20:49 #328If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 28th, 2020, 20:58 #329High Templar
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- Oct 2015
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- Somewhere in the Universe
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Thank You Sir. It just seemed way too easy.
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January 13th, 2021, 11:17 #330Grand Templar
- Join Date
- Nov 2018
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- Italy
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How do I make invisible a part of map became visible through Line of Sight?
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