Thread: MoreCore Ruleset
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August 14th, 2020, 02:56 #2471Templar
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- Jul 2015
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- 143
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August 14th, 2020, 03:34 #2472
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August 14th, 2020, 06:17 #2473AKA Mech45
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August 14th, 2020, 09:06 #2474
I was fiddling around with making making rolls for a new RPG that i got, and this happened.
When trying to roll under value x with a d100 it also rolls a d10. This is in FGU. When this happened, i opened FGC, and did the same thing. It worked fine.
I also made rollunder with a d10, and there was no problem.
/H
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Now running the story of Tuskhaven a Pathfinder 2 Kingmaker campaign.
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August 15th, 2020, 01:44 #2475
A while back there was a screenshot and someone saying that they were working on/nearly finished with a Mythras ruleset for MoreCore. Can anyone elaborate on that? It's an extremely exciting prospect!
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August 15th, 2020, 02:24 #2476
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August 16th, 2020, 03:12 #2477Devotee
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- Aug 2020
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- 7
Hi all,
Hopefully a quick one, is there a dice string for multiply in morecore?
I did some searching but no luck so far, I want to do something like /afmbe 1d8 x3 or /die 1d8*3.
A basic multiplier to the dice roll
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August 16th, 2020, 19:34 #2478Grand Templar
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- Dec 2018
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- England, UK
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Hi all, is there a variable within MoreCore or CoreRPG that allows you to determine the range between attacker and target on a map, which can then be used in a script to select the correct range category for applying range modifiers within an attack roll?
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August 17th, 2020, 03:18 #2479Ultimate License. Running Cyberpunk Red and Mothership. Asks lots of questions. Mgpotter.com. PureVPN is a tested solution to run games when traveling. https://billing.purevpn.com/aff.php?aff=33044
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August 17th, 2020, 06:07 #2480High Templar
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- Jun 2015
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- Brisbane Australia
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/sfdice ((p1)+(a1))d6s5f1
This throws an error... bad argument #2 to min...
What do I need to do pls.
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