Thread: Using FG at the tabletop
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April 28th, 2020, 06:05 #161
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April 28th, 2020, 06:36 #162FG Wiki: How to Compile the FG Logs
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April 28th, 2020, 21:58 #163Crusader
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My thanks for your response LordEntrails!
I will do that despite the time it entails.
And will return to tell the tale.
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April 28th, 2020, 21:59 #164Crusader
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Oh my bad! I was referring to the BigFonts.ext. My eyes aren't so good...
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April 28th, 2020, 22:21 #165
Some of the large font extensions have been reported in the Playtest forum to work and others to not work. Note that fonts are currently in flux in FGU so something might work or look good today, but not after the next update.
I assume once things in FGU stabilize, their will be more definitive answers as well as possible new extensions to try.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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May 23rd, 2020, 02:06 #166Adept
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I am currently troubleshooting this extension in FGU. There are some typos in the graphics_fonts.xml (,ttf instead of .ttf) which is a simple enough fix. It is, however, throwing ttf tag errors for the fgf entries. I have tried copying the fgf file to the extension from Core but it is still throwing the ttf tag errors. Any suggestions? Maybe just change the fgf tag to a ttf tag?
Nevermind, looked in Core and saw that fgf needs a subsequent ttf reference.
Mahalo for the Rubber Duck Debug!
OK last edit, found damned's referral to bgHurt's comma fixed version, my version also has the additional ttf reference for the fgf tag required in FGU.Last edited by Malumake; May 23rd, 2020 at 07:23. Reason: Looked up things and added fixed file
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August 24th, 2020, 06:13 #167Warrior-Priest
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August 25th, 2020, 01:17 #168Crusader
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I use it for live games. I love it! Big screen tv monitor behind the DM. I have one player with a laptop running player client, the party tells him what to do with their characters so I don’t have to. We roll real dice so I just enter in damage and effects after the rolls have been made. It works great! The combat tracker makes my life so easy!
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August 30th, 2020, 03:02 #169Devotee
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It is packed up wrong. If you look inside the extension, you will see it is all plopped into a folder named BigFonts. All the junk in the big fonts folder should be in the root of the archive. unpack it, delete that folder, then add the stuff that lives in the BigFonts folder (without the folder itself)
So when you examine your new packed extension you will see:
Graphics (a folder)
extension.xml (a file)
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September 1st, 2020, 15:25 #170
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