DICE PACKS BUNDLE
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  1. #1751
    damned's Avatar
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    Jedrious was using Rolls without any Roll Data added. Adding a Roll string (use something like /trait, /mtrait, /ability etc that doesnt make a roll, only has text output, is fine) and the error wont occur.

  2. #1752
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    Quote Originally Posted by Valyar View Post
    Is there an easy way the dice strings in the "Attacks" section of the MoreCore tab of the character sheet to be rolled directly rather than going into the Dice Pool? I am looking to the CoreRPG functionality here.
    Dice Pool will default to Off for new campaigns in the next build.

  3. #1753
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    Ok folks.
    New build of MoreCore has just been posted.
    I have a tonne of work to do on the doco and will be doing that over the next few days.
    Bunch of new rolls, a nice new roll that accepts a dynamic target to modify.

    Please post questions/issues(/maybe requests) in this thread.

  4. #1754
    Quote Originally Posted by damned View Post
    Ok folks.
    New build of MoreCore has just been posted.
    I have a tonne of work to do on the doco and will be doing that over the next few days.
    Bunch of new rolls, a nice new roll that accepts a dynamic target to modify.

    Please post questions/issues(/maybe requests) in this thread.
    You, my friend are a gentlemen and a scholar. We don't tell you enough. Thanks for all you do! Its not like this is your day job and, speaking for at least one man your efforts are VERY much appreciated.
    Live stream: https://www.twitch.tv/gwydione
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  5. #1755

  6. #1756
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    Quote Originally Posted by damned View Post
    Creating a MoreCore characters sheet for Dungeon World

    https://youtu.be/u7UENAvECO8
    I like the way you set up the damage dice. The rest of the sheet is very similar to the way I set the "pregens" up for the DW manual I did. Linked here.
    Hmmm... It looks like the screenshots disappeared. I'll have to see if I still have those hanging around somewhere.
    --
    I'm so bassic

  7. #1757

  8. #1758
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    Added a minor update (no version number changes) as per a possible bug posted elsewhere...
    There are other minor tweaks going on as well but nothing deserving of a song and dance...

  9. #1759
    I'm curious about Alternity. For those who aren't old and don't know the OG Alternity system, it was a d20 roll under target engine, but with quirks to it. You have your basic target number, say 12. But if you roll under the halfway mark, it's considered a good success, and if you roll under the quarter mark it's an amazing success. So if your skill's score is 12, 1-3 is amazing, 4-6 is good, 7-12 is a plain success, 13-19 is a failure, 20 is a crit fail. You roll both the main d20 and a situation die, either as a bonus or penalty, chosen by the DM, so an easy task might have a d6 rolled and removed from your d20, a hard task might add a d10 to it, because rolling low is good.

    Is there remotely any ways to automate that math, or would that need a dedicated ruleset to pull off?

  10. #1760
    Is there a changelog of MoreCore? I lost the news :-(

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