Thread: MoreCore Ruleset
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March 12th, 2019, 14:01 #1441Banned
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After being ignored three times and attacked once for asking this question with zero help I will ask it again.
I want to use this character sheet in MoreCore. I don't know how to do it and I have no knowledge of coding, how do I do it?
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March 12th, 2019, 14:17 #1442
What is it you are asking me to do?
Are you asking me to download another ruleset.
Learn the game system.
Investigate how the ruleset works.
Maybe understand it right.
And then code it for you?
I also posted -
Otherwise explain what dice rolls you need to replicate and Ill try and explain how you would set it up in MoreCore.
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March 12th, 2019, 15:14 #1443Celestial Paragon
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March 12th, 2019, 17:20 #1444
You have two approaches that I can suggest:
1) Use the documentation for MoreCore to make a MC character sheet that has the fields you need similar to that sheet. Somewhere around here their are instructions or a link to how to do this. If you can't find it and no one else posts a link, let me know and I will do some Google searching to see if I can find it.
2) Learn how to code for FG. Don't start by trying to convert that character sheet. Rather I suggest you start small, on the FG-con.com website is a Decal Tutorial. Do that and make your own decal extension. I know it has nothing to do with what you want, but it will teach you a lot more than you think. Then make an extension that makes a minor change to the MC character sheet, like add a tab with a few fields laided out via different techniques. Then make a new extension that makes a new tab on the MC character sheet that is your front page as you want it. Then try to add database fields to those fields as you want them. Then start over and try to convert that charactersheet.
As mentioned, this is all stuff you can do. And people will help you learn how to do it. But it is unlikely anyone here is actually going to do the work for you. Everyone has their own pet project they are working on and are not going to put aside stuff they want themselves for something you want. But, people will help you as you learn. Just start a thread in the Workshop when you have questions. State what you want to accomplish, the problem you are having, and post your code so people can see.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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March 12th, 2019, 17:23 #1445
I purchased the 30th anniversary Star Wars reprint from FFG and if I am not mistaken, this ruleset is supporting this (or maybe the second version) of WEG's Star Wars. Because I have the books, I have intention to use either the ruleset or move it to MoreCore for few Star Wars games I have in mind. Unfortunately my work and personal schedule does not allow me to take a look at the rules and how MoreCore's Character sheet has to be changed (If necessary... I don't think there is need for such).
The past is a rudder to guide us, not an anchor to hold us back.
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March 12th, 2019, 23:57 #1446Patriarch
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- Dec 2015
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I've started working on Judge Dredd character sheet which is based on the WOIN system, and would need some rolls. Is this the place for them?
Attributes and Skill rolls:
/die (p2)d6 [where p2 is looked up from the Dice Pool Sizes table below]
Example: Judge damned has Attribute Strength of 7 which would yield p2 of 3, so the roll is 3d6. He also has Skill Fight of 5 which yields a p2 of 2 for a 2d6.
Dice pool sizes:
Ref - Skill ranks.png
When doing an attribute check, we would need one or more of the following items:
Attribute + Skill + Equipment modifier
In example above, Judge damned is wielding a High quality dayclub which gives him an additional 1d6 to his dice pool.
So his dice pool will look like this:
Attribute 3d6 + Skill 2d6 + Equipment 1d6 = 6d6
His Grade (character level) is 5, which limits his maximum dice pool size to 5d6 as per table below, so his final dice pool is 5d6.
Ideally for each attribute check the character would be able to choose one Attribute, no or one Skill, and an optional Equipment modifier (number of 6-sided dice to be added to the pool). Finally there would be a need for additional dice to be added to the die pool for Exploits and Luck points (latter explode).
How much of this can be automated?
Maximum dice pool sizes per grade:
Ref - Maximum Dice Pools per Grade.pngLast edited by Magnimost; March 13th, 2019 at 00:00.
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March 13th, 2019, 15:06 #1447Banned
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- Mar 2008
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- 11
I know the game system for WEG Star Wars. I used to run it all the time. I was asking how to make a similar character sheet in MoreCore because I like what MoreCore can do. The SW character sheet I linked to is an incomplete ruleset. I was asking you for help on how to code in your ruleset. The big clue was me asking, "How do I do this?" It had nothing do with what you assumed I said.
I never said I didn't want to learn. Can you point out exactly where I said I don't want to learn? In fact, my very first post in this thread I asked, "How do I do this?" Yeah I'm really not willing to learn. /rolls eyes
1. I stated in my first comment in this thread that the directions presented confused me and I needed help to understand it.
2. I never asked anyone to do anything for me. I asked for help on learning how to code the MoreCore ruleset to make a WEG Star Wars ruleset. Don't assume anything on what someone has said. I asked for help repeatedly and I get nothing but strawman and assumptions on what I was asking for. I asked how do I do this because the current directions posted by Damned are very unclear to making your own ruleset.
The 30th Anniversary set is 1st Ed which doesn't have the wild die. Only 2nd Ed uses the wild die.
On a separate note, if someone wants to make the character sheet for me I will be more than happy to put in all the library stuff for all the equipment, weapons, vehicles, starships, and templates for both characters and aliens.Last edited by ThePatriot; March 13th, 2019 at 15:20.
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March 13th, 2019, 17:20 #1448
The Patriot, we really want to help. We really do and I sense everyone is getting a bit frustrated, yourself especially. Let's all make sure we take a step back and relax before things get negative

So have you decided which path you want to take? i.e. making a More Core character sheet or creating a custom character sheet extension for MoreCore? I think you want to take the second option, but I just want to verify.
If that is correct, have you made a custom decal per the tutorial? About 1/3 of the way down this link; https://www.fg-con.com/free-downloads/
Were you successful making that extension? Any questions on it?
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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March 13th, 2019, 18:13 #1449
ThePatriot, I think the miscommunication here is largely that your question did consist of just "How do I do this?" and the problem is that in many ways, as can be alluded to by LordEntrails post above about creating a MoreCore sheet or a custom sheet extension, there are a whole lot of different ways to accomplish something and as such a general question about how to do it confuses everyone because they don't have a more specific question as a starting point to work from. They don't know at all what that may imply about how willing you are to learn about lua coding so some automatically just assume (apparently wrongly in your case) that maybe you just wanted someone else to do this for you. I get how frustrating it can be. The problem I see for Damned is that he's documented everything in a way that makes sense for him (and major kudos to him for that and creating MoreCore to begin with!) that a lot of people here are able to read and understand, but people all learn in different ways so that presentation isn't going to make sense to everyone. Damned did do a set of video tutorials (see this thread) if that helps to better explain things. Otherwise it's going to have to be a process of trying to determine how to present the information in a way that makes sense to you since the current presentations presumably doesn't (nothing wrong with that, mind you! It's certainly not a criticism.)
In essence, however, LordEntrails has had a few posts trying to help by trying to figure out your starting point, so please take advantage of that and we can hopefully get past any hard feelings on both sides and work towards something that can help you out better. (Being much of a neophyte with MoreCore as well I'm not sure how to help much myself, but I'll be happy to jump in if things are at a point where I think I can provide some useful insights.)Lenny Zimmermann
Metairie, LA
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March 13th, 2019, 18:52 #1450Patriarch
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Is there any way in MoreCore to add a roll to an NPCs Health? I'd love it if I could just [1d8] into that field so that when I slapped one down on the combat tracker it would roll some random hit points. Thoughts?
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