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  1. #1181
    Quote Originally Posted by damned View Post
    Thanks - that is indeed different.
    Im neck deep in some OpenLegend stuff and then I will fix the /weg roll.
    As always, thank you for all you do!

  2. #1182

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    From https://rpggeek.com/thread/614102/co...s-weg-editions

    Wild Die
    1E, 1.1E, 1.5E: No.
    2E, 2.5E: Yes
    I don't know if you want WEG to represent WEG 1st Edition (which is now available from FFG as a 30th Anniversary Edition) or subsequent/OpenD6 editions?

    IE - it might be worth making OpenD6 its own set of rolls

  3. #1183
    Quote Originally Posted by Stx11 View Post
    From https://rpggeek.com/thread/614102/co...s-weg-editions


    I don't know if you want WEG to represent WEG 1st Edition (which is now available from FFG as a 30th Anniversary Edition) or subsequent/OpenD6 editions?

    IE - it might be worth making OpenD6 its own set of rolls
    You are correct, the systems did change over time. Though I am not that familiar with the earlier Star Wars 1st edition I understood they did not use exploding die mechanics and since the /weg roller currently does I assumed it was replicating the OpenD6/2E version of the mechanics. Picking up the anniversary version of the game is tempting, thanks for point that out!

  4. #1184

  5. #1185

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    I'll see if I can find my old WEG book (don't have the 30th Anniversary Edition).

    If so I'd be honored to!

  6. #1186
    I posted this elsewhere but wasnt sure where to put it so Ill ask here, my apologies.

    Also one other question for damned. Im loving the Wrath and Glory addon to morecore but would you be able to make some subtle changes to it, I would buy you a cookie!

    What I am looking for is just changing what is displayed in the roll window:

    Removing "Failures" completely from the display - it throws the players a little, since all we need to see is the total icons calculated.
    Change wording of "Successes" to "Icons" and change "epic success" to "Exalted Icon".

    On the wrath die, Just have it display the number rolled, but keep it the red color. Also if it rolls an Icon (4-6) or Exalted Icon (6), add it to the total for the others, since it works the same way, we just need to know what number it rolled. Some of my players are new to wrath and glory and roleplaying and its just having info there and seeing 4 failures even though they got the 2 icons they needed kinda throws them a bit.

    So example: a dice roll of 1,1,3,4,5,5,6 and a wrath die of 6 would produce:

    Wrath Die: 6
    Icons: 3 (for the 4,5,5)
    Exalted Icons (6's): 2 ( 2 sixes, one normal plus the wrath 6)

    I dont know anything about coding or I would try myself so I dont know how hard it is. Thanks though if its possible, love what you did with it!

  7. #1187
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    Hi Karandus

    It appears I did not doco the Wrath & Glory rolls anywhere.
    They are:

    /wrath #d6 Core dice rolls with Wrath dice.
    /wrathdmg #d6x# (x# is weapon damage) Core dice damage roll
    /wrathdmgm #d6x# Core dice damage roll involving a weapon with Melta keyword.
    /wrathdmgb #d6x# Core dice damage roll involving a weapon with the Brutal keyword
    /wrathe #d6 Dice roll without the Wrath dice.
    /wrathp #d6p# (#d6 is TOTAL dice pool,p# is number of wrath dice) Dice rolls, involving the Mastery Test of Psychic Powers

    As to the changes (as per the posts above) Im happy to make changes if there is some sort of consensus. I dont play most of these systems so I build based on the info given to me. Let me try and get some further input on these.

  8. #1188

  9. #1189
    damned's Avatar
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    Hola MoreCore users.
    Im reworking some aspects of the MoreCore character sheet.
    As much as I liked the flip frames when coding extensions to the MoreCore ruleset they are a pain to deal with so Im moving them to a new MoreData tab.
    As part of this Id love to get some feedback on how to make spell tracking on the sheet more useful.

  10. #1190
    Quick question: is it possible to make a roll that will throw 2 different colors of dice. I'm trying to build a roll for the new Vampire 5th edition system and it use something called Hunger dice. Basically you build you dice pool and then swap out some with a different color die. Special things happen when those dice come up 1 or 10 but I'm confident I can write that into the code but I thought it would be cool to throw 5 black dice and 3 red ones on the "table top" when the roll was made. So long story short is it even possible or am I going down a rabbit hole here?

    I'm very new to working in FG and am still trying to figure it all out and I learn best by doing so this is my introductory project. I'm not really looking for help with code (yet!) but just is the 2 different dice colors on a single roll feasible. Thanks in advance!

    Edit: Apologies for posting this in the MoreCore thread, too many windows open and I picked the wrong one!
    Last edited by Ogre92; October 30th, 2018 at 02:41.

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