DICE PACKS BUNDLE
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  1. #1091
    So here are 3 shots, or should be if I did it right. The first one is the character sheet, the second one is how I set up all the attributes, and the third one is the rolls library I came up with. See what you think.
    Attached Images Attached Images

  2. #1092
    damned's Avatar
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    Please do post your pre-gens and NPCs as an export when you are done!
    They look good - I would change the Stunt Rolls to be /stunt 2 rather than /stunt + 2 (lose the + and the second space).

  3. #1093
    Sure thing. I didn't know that the tools would work without the plus sign, I'll have to try that

  4. #1094

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    That is awesome. I would love to use that when you get it set up.

  5. #1095

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    That is awesome. I would love to use that when you get it set up, if you don't mind sharing.

  6. #1096
    Yea, I am almost done I think. I'll export the pcs and npcs as a module and post here as long as that's allowed.

  7. #1097
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    Quote Originally Posted by timdog88 View Post
    Yea, I am almost done I think. I'll export the pcs and npcs as a module and post here as long as that's allowed.
    So long as you dont have copy and paste full text descriptions of skills in the char sheet it should be fine.

  8. #1098
    Is there any way in the MoreCore ruleset to have a button apply a value to the Modifier box rather than roll a dice?

    EDIT: Ignore that. Despite reading the list of dice types, i didn't see that!

    Next question, have Rolemaster Dice ever been added? I am having a fiddle with the code, but just create errors every time!
    Last edited by Arion; August 16th, 2018 at 16:26.

  9. #1099
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    Quote Originally Posted by Arion View Post
    Is there any way in the MoreCore ruleset to have a button apply a value to the Modifier box rather than roll a dice?

    EDIT: Ignore that. Despite reading the list of dice types, i didn't see that!

    Next question, have Rolemaster Dice ever been added? I am having a fiddle with the code, but just create errors every time!
    That would be /mod
    eg Strength 16
    /mod 2

    I have no idea what dice Rolemaster uses or how they use them.
    There is a Rolemaster ruleset in the store already in case you were not aware.

  10. #1100
    Ok, here is what I came up with for the expanse pregens and NPCs. Let me know how it works out. Im gonna try to run this sometime soon.
    Attached Files Attached Files

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