Thread: MoreCore Ruleset
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June 8th, 2018, 17:13 #971Warrior-Priest
- Join Date
- Jul 2016
- Location
- Left Coast USA
- Posts
- 36
I'd love that for PbtA games!
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June 8th, 2018, 22:03 #972
Yeah Damned, That looks great.
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June 8th, 2018, 23:32 #973
Ok - I will look at the Options side of it next then.
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June 9th, 2018, 06:52 #974
Awesome!
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June 9th, 2018, 11:56 #975
So...
I have it working for GM side - GM can view who has and hasnt acted and can tick them on and off.
There is also a button to reset them all.
And a radial option under the CT Menu.
Now the Show/Hide for this tool is for Hide and GM Only - should players see this?
My thoughts are no but that is just for the games I play - useful for players for the rest of you?
mc-turns-options.jpg
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June 9th, 2018, 13:51 #976
It really does not matter either way for me. My own personal opionion on it would be GM only. But im sure others feel differently and have valid reasons for it. Almost better off making it both ways for the long haul.
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June 10th, 2018, 07:44 #977
I have a die code that I would like to have added to the ruleset. I would do it myself but I am mostly inept. The code is roll xDy+w, explode, add the final result together and report success if total is z or higher. So for example, if I coded /btsucc 2d6+5t11, it would roll 2d6 explode any 6s, add the final numbers together, add 5 to the result and report success if the final tally were 11 or higher
Two roads diverged in the woods and I, I took the one less traveled, and that has made me hopelessly lost!
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June 10th, 2018, 10:48 #978
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June 10th, 2018, 10:50 #979Templar
- Join Date
- Mar 2018
- Posts
- 115
Lol Damned needs a HUGE ton of info. There's like billions of systems he doesn't know.
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June 10th, 2018, 11:03 #980
But onto more pressing topics (for me at least...) Ive just added options for Initiative...
CT: Initiative - Off|GM and Player This will show/hide the Initiative/Order field on the CT
CT: Initiative Dice Size - d20|d10|d6|d0 This will roll either a d20, d10, d6 or keep Init at 0 (for when you are hiding Order/Init) on the CT
CT: Manual Turn Tracker - Off|GM and Player|GM Only This will show/hide the Manual Turn Tracker widget on the Actors Portraits on the CT
They are all related to each other. The first and third ones require a reload to take effect.
Now... are there other common Initiative/Order dice that are used? I cannot auto add Modiiers because that breaks the generic nature... Its possible I could put a Modifier Box next to the Order field on the Character Sheets...?
mc-new-init-options.jpg
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