Refer a Friend
Page 78 of 331 First ... 28 68 76 77 78 79 80 88 128 178 ... Last
  1. #771
    Valyar's Avatar
    Join Date
    Mar 2018
    Location
    Europe
    Posts
    2,111
    There is an issue with the Vehicle category, the old icon is being displayed. Is this issue on my end?

    vehicle_issue.jpg
    The past is a rudder to guide us, not an anchor to hold us back.

  2. #772
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    24,754
    Blog Entries
    1
    Vehicles were added in the last Fantasy Grounds update and Ive not created Icons for them yet.
    Unless you are using Vehicles (and they dont really do anything at this time) turn them off in Library.

  3. #773
    Valyar's Avatar
    Join Date
    Mar 2018
    Location
    Europe
    Posts
    2,111
    Got it
    The past is a rudder to guide us, not an anchor to hold us back.

  4. #774
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    24,754
    Blog Entries
    1
    Ok here is a /torg20 roll in action.
    the first screenie is rolling 1d20 and adding Strength and Martial Combat (Ive got no idea what the skills are called).
    the second is I believe using one Up and so is rolling 2d20.





    I think I might leave it at that for now.
    There is enough example in the first roller for someone else to build out the other Torg rollers and add them into MoreCore.
    This one will be in the next release (1.43).

    torg1.jpg
    torg.jpg

  5. #775
    Phystus's Avatar
    Join Date
    Aug 2008
    Location
    Central Indiana
    Posts
    451
    Blog Entries
    20
    Question on Ubiquity dice: would it be possible to add the message field to the Ubiquity die type? As it is, there's no way to tell what skill a player is attempting.

    Thanks!

    ~P

  6. #776
    Phystus's Avatar
    Join Date
    Aug 2008
    Location
    Central Indiana
    Posts
    451
    Blog Entries
    20
    Quote Originally Posted by Jedrious View Post
    Are there any plans on extending from DORCore instead of from CoreRPG directly? https://www.fantasygrounds.com/forum...-A-New-Ruleset
    I'm also curious about this. There's some nice features in DORCore.

  7. #777
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    24,754
    Blog Entries
    1
    Quote Originally Posted by Phystus View Post
    Question on Ubiquity dice: would it be possible to add the message field to the Ubiquity die type? As it is, there's no way to tell what skill a player is attempting.

    Thanks!

    ~P
    Hi Phystus - fixed for v1.43 due out soon...

  8. #778
    Quote Originally Posted by damned View Post
    Ok here is a /torg20 roll in action.
    the first screenie is rolling 1d20 and adding Strength and Martial Combat (Ive got no idea what the skills are called).
    the second is I believe using one Up and so is rolling 2d20.
    It looks like you are adding the attribute and skill to the die roll before looking it up on the bonus chart? That's not quite right...the attribute and skill are added to the number from the bonus chart to get the final result. For example, on your first roll example (Strength 10 + Martial Combat 3 + dice roll of 25), the 25 should give a bonus of +8 from the chart. The total would then be [Strength 10 + Martial Combat 3 + Bonus +8] for a check result of 21.

  9. #779
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    24,754
    Blog Entries
    1
    Quote Originally Posted by rstrahan View Post
    It looks like you are adding the attribute and skill to the die roll before looking it up on the bonus chart? That's not quite right...the attribute and skill are added to the number from the bonus chart to get the final result. For example, on your first roll example (Strength 10 + Martial Combat 3 + dice roll of 25), the 25 should give a bonus of +8 from the chart. The total would then be [Strength 10 + Martial Combat 3 + Bonus +8] for a check result of 21.
    Thatsw hat happens when you keep going when you are too tired.
    Thanks! Ive fixed now.

  10. #780
    Quote Originally Posted by damned View Post
    Thatsw hat happens when you keep going when you are too tired.
    Thanks! Ive fixed now.
    I've been there!

    I would like to say again how much I appreciate your time and effort. From my initial question to 'it'll be in the next update' was not what I expected. I was already a fan of MoreCore (I'm using it to set up a Torg game, in fact), but even more so now.

    You Rock!

Page 78 of 331 First ... 28 68 76 77 78 79 80 88 128 178 ... Last

Thread Information

Users Browsing this Thread

There are currently 5 users browsing this thread. (0 members and 5 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Fantasy Grounds Merchandise

Log in

Log in