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  1. #111
    Thank you! Paul! Keep doing the good work! Thank you very much!

  2. #112
    I'm observing an odd issue where d100 rolls are adding up wrong. The tens die will show 40, and the units die rolls a 10 (instead of a zero), so FG reports it as a 50, rather than a 40. Both me (as GM) and players are noticing it. Not sure if it's a FG or ruleset issue.

  3. #113
    LordEntrails's Avatar
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    Quote Originally Posted by Black Hammer View Post
    I'm observing an odd issue where d100 rolls are adding up wrong. The tens die will show 40, and the units die rolls a 10 (instead of a zero), so FG reports it as a 50, rather than a 40. Both me (as GM) and players are noticing it. Not sure if it's a FG or ruleset issue.
    This is a valid interpretation of the die rolls. It will still give you the range of 1-100, it just ends up a bit different than expected.

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  4. #114
    Quote Originally Posted by LordEntrails View Post
    This is a valid interpretation of the die rolls. It will still give you the range of 1-100, it just ends up a bit different than expected.
    How do you roll a ten then? A 00/0 is 100. A 10/0 comes up as 20.

  5. #115
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    I believe the dice are 00-90 and 1-10.

    00+1 = 1
    00+10 = 10
    10+1 = 11
    10+10 = 20
    90+10 = 100

    You still get 01-100 just *differently*

  6. #116
    LordEntrails's Avatar
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    Quote Originally Posted by Black Hammer View Post
    How do you roll a ten then? A 00/0 is 100. A 10/0 comes up as 20.
    Nope, 00/0 isn't possible. As you said, the second die is 1-10 not 0-9, therefore you have 00/1 = 1 and 00/10 = 10

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  7. #117
    Hi,
    I put Talents to proper place but when I drag&drop to character sheet system put there html code. How I can eliminate it?

  8. #118

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    What are you dragging and dropping? Did you build custom library modules? If you have some old library modules from previous versions of Warhammer 2ed by Nezzir I doubt they would be compatible.

  9. #119
    Hi Paul.

    Its posible to mark with a text or color the Fumbles? 11 22 33 44 55 66 77 88 99 100. This is an opcional rule based on WHFRPG 1ed

  10. #120

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    Let me see if I can do something with an optional rule for this.

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