Thread: MoreCore Ruleset
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July 25th, 2017, 15:36 #441
Makes sense! Thank you very much
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July 26th, 2017, 12:40 #442
I am working on a ruleset for Advanced Fighting Fantasy using MoreCore, and it is coming along very nicely. But there is one major drawback. In AFF, you can test for luck, by rolling 2D6 against the current value. But after you have done so, the current value goes down by 1. At the moment, the player has to modify the dice string i have set up (using saving throw roll) to reduce the roll under number. I am using one of the combat fields for luck, and wondered firstly if there was any way to code it so that you rolled under a field value (one of the combat boxes) as that would be much easier than changing the dice string?
Secondly, is there a way to further code the roll button such that after you have clicked it it reduces the field value by 1? I know that it does this in the earlier (non-CoreRPG ruleset) and a similar thing with Karma in the Earthdawn ruleset, but i don't know if it is possible in CoreRPG/Morecore. If it is at least possible, i will start researching how.
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July 26th, 2017, 20:33 #443High Templar
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Thanks I gave it a try. The only thing is that I'd like to figure out is if you set up a die roll does an easy way exist to do this. In the Prince Valiant game you can have an extended tosses against another character. The loser of such a round gets a drop of 1 in the number of coins that can be tossed this continues until one character gets to 0, unless of course something happened to interrupt the extended action. So any quick way to just drop the number of dice rolled from a set up roll easily?
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July 28th, 2017, 15:50 #444Adept
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is there a way to change the Defence, Health and order of the PC through the Combat Tracker? Like we can with NPC's?
And is there a way to not in organize alphabetical order? Like i want "Luck" be after "Wisdom"?
Like:
Wisdom
Luck
Not like:
Luck
WisdomLast edited by victorsena13; July 28th, 2017 at 16:11.
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July 28th, 2017, 20:04 #445
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July 28th, 2017, 20:15 #446Adept
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July 28th, 2017, 20:57 #447
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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August 1st, 2017, 19:20 #448
I am running a Shadow of the Demon Lord game using MoreCore v1.39. It seems that only me as the GM can roll banes and boons (/bane #d6 and /boon #d6). I have an ultimate license but my players are connecting to me with the free version of FG. Is there an option that needs to be checked for this to work for them or is this by design for some reason.
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August 2nd, 2017, 02:57 #449High Templar
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August 2nd, 2017, 22:36 #450
There isn't much structure there to run the game very well. It can be used to keep track of characters on the map. And sort of handle rolls though as my initial post here states...only I can do Bane/Boon rolls. I have MoreCore 1.39 and the SotDL skin. Then I edited the character sheet to add Ability/Characteristic Rolls. Sorry for the massive pic but I have an ultrawide monitor.FG-MoreCore-SotDL.png
If I understood the guts of FG better I might be able to make it work better but, alas, I do not.
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