Thread: GURPS 4E Core Ruleset
-
May 27th, 2017, 19:05 #261Grand Patriarch
- Join Date
- May 2013
- Location
- East Coast USA.
- Posts
- 967
Ronke,
I'm not sure I follow MoonWizard's explanation of the way things are handled in the 3.5 ruleset, but to me it seems that your method of just holding down ctrl while you click on an effect is the most straightforward. I hope that it will work for both PCs and NPCs?
-
May 27th, 2017, 19:46 #262
Ronnke can be sure that I'll wait for his update, I'll wait for something from who knows what he's doing
KICK| TWITCH | YOUTUBE
BRAZILIAN
GMT-3
FANTASY GROUNDS UNITY - ULTIMATE VERSION
PLAYER ONLY
FORGE CREATOR
-
May 27th, 2017, 22:47 #263Grand Patriarch
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 871
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
-
May 28th, 2017, 02:58 #264Grand Patriarch
- Join Date
- May 2013
- Location
- East Coast USA.
- Posts
- 967
Ronnke,
Do you anticipate that we will just be able to replace the current ruleset with the new one, or is this one of those deal where I should start exporting things in anticipation of having to start a new campaign?
-
May 28th, 2017, 06:33 #265Grand Patriarch
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 871
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
-
June 1st, 2017, 20:41 #266Grand Patriarch
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 871
A new minor update his been posted and also the new GURPS Theme created by Gigermann. I will release another update most likely early next week.
Effects
Effect <blank> | <blank> *The effect never expires.
Effect <blank> | <sec/min/hr/day> *The effect expires at the beginning of the character's next turn.
Effect <number> | <sec/min> *The effect expires at the end of the character's turn, after the specified duration.
Effect <number> | <hr/day> *The effect does not expire but the duration is noted in the combat tracker.
Note: The duration of an effect applied to the current/active character, is not tracked until the characters next turn. If the effect is applied to the non-active character, then the duration tracking begins immediately. If pressing SHIFT when an effect is applied, the effect is instead applied to the Actor's targets.Last edited by ronnke; June 1st, 2017 at 23:33.
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
-
June 1st, 2017, 22:32 #267Grand Patriarch
- Join Date
- May 2013
- Location
- East Coast USA.
- Posts
- 967
For the second case, I believe the syntax is <number> | <blank>, is it not?
And by the way, it looks awesome. Both the ruleset and the theme!Last edited by seycyrus; June 1st, 2017 at 22:37.
-
June 1st, 2017, 23:30 #268Grand Patriarch
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 871
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
-
June 2nd, 2017, 00:56 #269Grand Patriarch
- Join Date
- May 2013
- Location
- East Coast USA.
- Posts
- 967
-
June 2nd, 2017, 01:00 #270Grand Patriarch
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 871
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)

Reply With Quote


Bookmarks