Thread: MoreCore Ruleset
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April 22nd, 2017, 18:35 #301
Hi Dman101 how does this look?
Attachment 18635
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April 23rd, 2017, 06:49 #302Acolyte
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Very cool! That was just what I was looking for. I take it that isn't implemented yet? You said something about 1.39. I tried it when I saw your post and it didn't work.
I'm trying to put together an older 2nd/3rd Shadowrun game and was expecting to use a work around for that, so having that will simplify some of the dice heavy mechanics.
Thanks for the help!!!
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April 23rd, 2017, 07:07 #303
1.39 is v.close
Im trying to punch out some rolls for Champions...
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April 23rd, 2017, 15:37 #304Grand Patriarch
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Can I request a /harp for d100 that explode at 96+ and mention the explosion when returning the number?
Server License: Ultimate. Anyone can play for free.
Server Address: Cold Thief Bold Luck
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April 23rd, 2017, 15:50 #305
Hey mate - I just spent the whole day doing the champions ones and I really need to get MoreCore 1.39 pushed because there are a bunch of other rolls (Legends of the 5 Rings, Coriolis, Shadow of the Demon Lord, Pendragon etc) that people are waiting on 1.39 for so it wont be in this next build...
Can you spell out - in far more detail - what the actual roll is and a good clear example and I will do it for 1.40...
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April 23rd, 2017, 15:55 #306Grand Patriarch
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Harp is a Rolemaster lite that still d100 with upwards explosions for most rolls, but unlike most of the explosion mods its 96 and higher.
I was actually poking at the code when I saw your warning to hold off until the patch. I might do the work to make a small mod after 1.39 and toss it back to you afterwards to integrate if you like.Server License: Ultimate. Anyone can play for free.
Server Address: Cold Thief Bold Luck
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April 23rd, 2017, 16:12 #307Celestial Paragon
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Here's the basic flow for high-open HARP rolls:
Code:total = 0; do { last_roll = roll d100; total += last_roll; } while (last_roll >= 96); return total;
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April 24th, 2017, 00:20 #308
Hi xazil community members building their own rolls and pushing them back into MoreCore is definitely the preferred way for this to happen!
There are two different roll types - those in /scripts are better integrated with MoreCore than those in /desktop/scripts
They both work but there are more options available using the former and they work with things like the cool new /followon [rollname] rollon [tablename] feature whereas the others dont.
Thanks Andraax. is the target number variable or fixed? Does it accept modifiers?
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April 24th, 2017, 00:40 #309Grand Patriarch
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No problems, as I said I had one in progress when I saw your message.
Modifier would be added after the While in Andraax's pseudocode, its the natural 96+ that triggers explosion(s).Server License: Ultimate. Anyone can play for free.
Server Address: Cold Thief Bold Luck
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April 24th, 2017, 01:03 #310Celestial Paragon
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Also, that's a general dice mechanic. It can have a target or not, depending on what you're rolling it for.
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