Thread: MoreCore Ruleset
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December 7th, 2016, 18:52 #81FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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December 7th, 2016, 19:47 #82FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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December 7th, 2016, 21:56 #83
Hey chadhill in the chat window you will see a link to the Help file.
We really improved the Rolls feature and they now accept:
Rolls include /die /pbta /successes /wod and many others
Mod anything starting with /mod and a +/1 value
Tables reference a table with a /rollon command
Chat if you leave the Dice String field empty it will just issue a description to chat like: Declan uses Investigation without a roll
You will see that the icons also change
Rolls/Mods/Tables/Chat
You can combine Mods with Rolls - you do one or more Mods first and then you do your Roll. It will combine them all in the description so you can see what made up the roll.
The DOE Sound has been reported to Dulux_Oz earlier but I dont know where its at just yet. Ill follow up.
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December 8th, 2016, 00:17 #84
You've done such a great job on the Morecore Ruleset that I'm going to make it a point to learn a new game or two just to have a reason to use this ruleset. That's the highest praise I can think to ever give. Basically, you've created something I never knew I needed, but soon won't be able to live without.
Ultimate License Holder GM
Games currently Playing: AD&D, DCC RPG and D&D 5e
Finished Projects: AD&D Ruleset
New School NPC Maker 5E
New School NPC Maker PFRPG - 3.5E
Old School NPC Maker
Current Projects:
1) Adventure Module.
2) Maintaining and improving released projects.
3) C.O.O.L. Beasts
4) Basic Fantasy Ruleset
5) Metamorphosis Alpha Ruleset
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December 8th, 2016, 02:29 #85
Use the /export function as well to export them to a library module so you can re-use in later campaigns.
This is just a little add-on but makes a lot of difference if you like to get all the data in so its always available.
We added the same for Abilities as well - these dont roll or anything but are good for building up your reference materials.
Hahaha. Go try City of Mist its a decent game system and all the stuff is already entered into FG for you.
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December 8th, 2016, 06:24 #86FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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December 21st, 2016, 13:21 #87
Uploading version 1.36 now with a bunch of new dice rollers and a few other improvements and a sneak peek at a little fun project...
The current dice strings are:
Drop Lowest: /rolld #d#x# (roll #dice drop # lowest)
Count Successes: /successes #d#x# (roll #dice# and count those equal or higher than #)
Roll Under: /rollunder #d#x# (roll #dice# and count those equal or less than #, accepts extra dice from modifiers) ** New with 1.34 **
Roll Over: /rollover #d#x# (roll #dice# and count those equal or more than #, extra dice added from modifiers) ** New with 1.35 **
Exploding Dice: /edie #d# (roll #dice and explode)
RollAnd Keep: /rnk #k# (roll #d10 explode and keep highest #)
Roll and Order: /orderresult #d# (roll #d# and order results)
Standard Roll: /die #d#+# (roll #dice and add #)
Powered by the Apocalypse: /pbta #d#+# (roll #dice and add #)
Success/Fail Dice: /sfdice #d#s#f# (roll #dice, count #s[Success] and #f[Fail])
World of Darkness: /woddice #s# (roll #d10, count dice above #, subtract 1s, use Modifier box for additional Difficulty modification)
THAC0: /thac0 1d20+#x# (roll 1d20+#x(thaco#) determine maximum AC hit, accepts modifiers) ** New with 1.36 **
Saving Throws: /saving (#d#+#<># (roll #d#+# and compare greater/equal/less than #) ** New with 1.36 **
Hitos: /hitos # #d#+#<># (roll 3d10 and compare the middle number to the Target, accepts modifiers) ** New with 1.36 **
Qin: /qin (roll yin and yang dice, accepts modifiers) ** New with 1.36 **
2d20: /conan 2d20x#y# (roll 2d20 compare to x Skill and y Focus and count successes) ** New with 1.36 **
and
Modifiers: /mod # (add # value to Modifiers, accepts both positive and negative values) ** New with 1.32 **
Tables: /rollon [table name] <-c [column name]> <-d [NdN+N]> <-hide> (roll on table additional fields optional see Chat Commands) ** New with 1.32 **
More community built dice strings would be welcomed.
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December 22nd, 2016, 04:39 #88
Not necessary, chadhill, as the file you download will have the same name as the one you are replacing, but, it doesn't hurt anything either. You should expect to be asked if you want to replace the old file with the new. If you aren't, then I would investigate.
Ultimate License Holder GM
Games currently Playing: AD&D, DCC RPG and D&D 5e
Finished Projects: AD&D Ruleset
New School NPC Maker 5E
New School NPC Maker PFRPG - 3.5E
Old School NPC Maker
Current Projects:
1) Adventure Module.
2) Maintaining and improving released projects.
3) C.O.O.L. Beasts
4) Basic Fantasy Ruleset
5) Metamorphosis Alpha Ruleset
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December 22nd, 2016, 05:02 #89
It is best to remove or rename the old one.
If you have unpacked an earlier one to see how it works or make changes you will need to delete that one or rename it to something else as unpacked rulesets get used first.
Let me know what you are using it for.
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December 22nd, 2016, 05:55 #90
Hi chadhill,
FG compartmentalises lots of things.
You have Rulesets (generally .pak files) containing all the smarts, Modules (generally .mod files) containing pre-prepared content like the Players Handbook or the Lost Mines of Phandelver, Extensions (generally .ext files) containing codes to tweak/modify/extend your ruleset and Campaigns containing all your game stuff - characters, story, notes, images etc etc.
Download MoreCore.pak and replace your existing file with the new one. That wont affect any of the other things.
Now... Ill rephrase
What game or games are you running or trying to run with MoreCore?
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