Thread: MoreCore Ruleset
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December 4th, 2016, 05:05 #71
Yeah. I've been following this thread and picked up the City of Mist kickstarter mainly because of the work you've done here. I'm just not up to speed on all the new systems coming out. I learned about Powered by the Apocalypse because of you, and now about the Modiphius 2d20 Line of games. Your doing good work, sir.
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December 4th, 2016, 07:26 #72
The Conan Kickstarter was on of the big ones of this year. I think it did over $300k. I dont play all these games but I like to see people playing the games they want to and doing it on FG

Ive had a long running debate about more rulesets = more players but with so many game systems out there and the required effort for building a new ruleset and maintaining it I have decided to try to make MoreCore do as much as possible in a generic way. Full rulesets will still (usually) be better for specific games but most game systems will not ever see a dedicated ruleset.
I run D&D, Call of Cthulhu, Castles & Crusades, Dungeon World, Maelstrom and now City of Mist. I play in a couple of others but there just isnt enough time for most people to play too many different systems.
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December 4th, 2016, 22:38 #73
Apologies - I accidentally uploaded 1.33 back up over the weekend instead of 1.34
Good news is there were a couple more tweaks added and packed back up under 1.34 and re-uploaded now.
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December 6th, 2016, 02:44 #74
Is there a way to combine the /woddice and /edie rollers so that on a 10 it rolls another die?
Also, this is my first time posting anywhere on these forums...Yes, I lurked around the forums for 6 years.
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December 6th, 2016, 03:34 #75

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Hey, yodel, welcome to posting! Sorry I can't help with your question, as I don't use the MoreCore ruleset (PF here).
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December 6th, 2016, 21:33 #76
Hi chadhill delete any copies of MoreCore.pak in your rulesets folder.
New versions of a ruleset will always have the same name (this is for all ruleset.pak files).
Once you load the campaign it will tell you the version number in the chat window.
The current build starts with
MoreCore Ruleset (v1.34 20161203).
immediately after the logo.
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December 6th, 2016, 21:34 #77
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December 6th, 2016, 21:54 #78
It appears I screwed up how the modiphius mechanic works.
The /rollunder mechanic is not correct for 2d20 games so I will redo in 1.35
The mechanic is actually
roll 2d20 and count results under attribute+skill
additionally count results under your focus
This provides 0-4 possible successes from 2d20
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December 7th, 2016, 02:34 #79
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December 7th, 2016, 03:11 #80
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