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July 28th, 2016, 15:10 #221
The critical text cannot be made available due to copyright. However, I but together an extension that allows the GM to enter the critical text for their own private gaming use, without sharing outside of their private game: https://www.fantasygrounds.com/forum...Text-extension
FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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July 28th, 2016, 15:24 #222
Thanks also I am DMing the Age of Rebellion Game Dead in the Water and it has a medical droid stat that uses Medicine as an attack, which isn't an option for it when making a weapon. This is understandable, but are you planning on expanded which skill you can use for proficiency with a weapon, so to speak?
*Edit
Sorry one other thing if you have a weapon that deals just stun damage how do drag the damage over without the game thinking its normal damage?Last edited by sevrick; July 28th, 2016 at 15:54.
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July 28th, 2016, 16:07 #223FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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July 28th, 2016, 16:10 #224
Thanks for your help and well done on such an awesome ruleset.
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July 28th, 2016, 16:20 #225
Sorry for all these questions but just one more. In the symbols I don't see the half light and half dark symbol commonly found and introduced into the Force and Destiny Core Rule book. Do you intend on adding it?
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July 28th, 2016, 16:32 #226FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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July 28th, 2016, 17:42 #227
Just letting you know I found a typo in your critical xml sheet. Under the vehicles where "Major Hull Breach" should be for the title is "Gruesome Injury". Not sure if it matters but I just renamed it to the correct name.
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July 28th, 2016, 17:52 #228
Moved your first post regarding this to the extension thread that this relates to: https://www.fantasygrounds.com/forum...Text-extension
Last edited by Trenloe; July 28th, 2016 at 17:55.
FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 14th, 2016, 04:25 #229
Thanks for the incredible work that you're doing on this! I just started to work with Fantasy Grounds this weekend, and this ruleset is the main reason I chose to invest in the software. :-)
One very small and personally subjective criticism though: Is there an option somewhere to change the font size/font colour in the combat tracker and some other windows? For my taste, the writing is oftentimes quite thin and small, and the glary red pretty hard on the eyes.Last edited by Ser Duncan Pennytree; August 14th, 2016 at 04:58.
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August 14th, 2016, 04:40 #230
Welcome Ser Duncan Pennytree - have a look at the Big Fonts CoreRPG extension. It wont work with this ruleset but you should be able to use it as a guide on how to make one for Star Wars.
I think I did a really simple one called Black Font for ShadowRun or similar?
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