-
October 3rd, 2017, 21:32 #1
- Join Date
- Jun 2015
- Posts
- 196
Random Adventures for Rival Groups
So, I'm creating a random table for Rival groups adventures, I'm using the Tarokka table as an example, but for some odd reason the story isn't being generated in the correct order, I made a general tarot table and it worked, but for some reason this one isn't working properly, how to solve it?
Btw: The story generated in english would be something like that: "The group [Name of the Group] went to [Region] in search of [Kind of the adventure], they found a [Enemy], they took [Number] of days, as result they [Sucess/Failed] the mission. In case of sucess they found [Loot], in case of failure they [died/were captured/injuried/permanent injury]
Btw2: Don't know how to resize the images here.
Btw3: I would also like to have some ideas of how would be possible to filter the fields, for example, if I want the group to do a adventure in the desert, how could I force the field "Região (region)" into desert instead of rolling it?
Btw4: I would also like to have some idea of how could I improve their chance of sucess or failure.
-
October 3rd, 2017, 22:31 #2
If I remember comments from others, you can not control the order in which table columns are rolled on. What you will want to do is use story templates to roll on single tables, rather than the have a multi-level set of tables like this.
But, since I haven't really done much with either beyond very basics, can't give you specifics. Try the wiki or searching for other posts or wait for someone who actually knowsto post.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
-
October 3rd, 2017, 22:37 #3
- Join Date
- Jun 2015
- Posts
- 196
-
October 3rd, 2017, 22:44 #4
I don't know enough. Just that I remember this being discussed multiple times before and story templates have been the recommendation.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
-
October 3rd, 2017, 23:03 #5
- Join Date
- Jun 2015
- Posts
- 196
I'll try to learn about templates
-
October 3rd, 2017, 23:09 #6
- Join Date
- Jun 2015
- Posts
- 196
Ok, it worked with templates, now: Is possible to use "IF" in templates? For example:
IF result = 1 then call this
IF result = 0 then call that
??
-
October 3rd, 2017, 23:14 #7
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,833
No. Story templates are very simple, just basic string replacement based on table rolls. Anything more complex would require custom extension coding.
Regards,
JPG
-
October 3rd, 2017, 23:17 #8
- Join Date
- Jun 2015
- Posts
- 196
-
October 3rd, 2017, 23:22 #9
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,833
No. As I mentioned, the story templates and table system are very basic. I don't remember seeing any custom extensions built yet to do anything more advanced, probably because there is not as much demand for it.
Regards,
JPG
-
October 3rd, 2017, 23:25 #10
- Join Date
- Jun 2015
- Posts
- 196
Thanks, I'll try to improvise.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks