Originally Posted by
sirrogue2
SFRPG ruleset updated 8/10/2021.
I created a PC ship with the colony ship framework (Tier 11, bulk freighter) and received the following error in the console.
[ERROR] Script execution error: [string "campaign/scripts/charstarship.lua"]:119: bad argument #1 to 'pairs' (table expected, got function)
This error also appears when the aforementioned ship is opened for use. Removing the colony ship framework does prevent the error from appearing. In addition, the colony ship framework does not triple the number of expansion bays as it is supposed to.