Try using something like:
/die 1d100+(p1)+[(a)*(p3)]
p1 is your base skill
p3 is your skill per level
a is your level
You can only use one set of [brackets] in your formula
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I have fixed. Maybe I didnt upload or set it live. Ill check.
Try update again and test please?
I'm wondering if there's still a way to set a default background decal from within a MoreCore extension? I have an extension for which I have a series of background decal PNGs, so when my extension loads I'd like to have one of them load by default other than the default swk_logo.png.
I remember that before FGU introduced custom background decal selecting from the options menu, that you had to do it from an extension. I even once created an FGC extension that presented a series of decal choices, but for the love of it I can't remember how I did it.
Attachment 54879
Hi so I have setup a roll here:
Where p1 is the Athletics Score (3) and a is the Strength Score (1).Code:/exalted (p1)+(a)d10
This test should be (3+1)=4 d10s rolled using the /exalted roll, counting successes, however the roll is only using the (a) strength reference when it should be calling to both:
Attachment 54880
Seen here. Is there a way to group the Athletics and Strength values together so that they can be automatically called upon when values update?
/exalted [(a)+(b)]d10
To keep skills in sync they need to be dragged to a/b/c