Congratulations on the evolution towards health!
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Congratulations on the evolution towards health!
Very glad to hear that you are on the mend.
I miss all the RTFM comments...
I have created a shop, and stocked the inventory, but when dragging multiples of the same item, each one creates a new line on the character sheet instead of raising the quantity (see the Bedroll inventory items in the graphic). Is this intended behavior?
Attachment 30426
I believe it is, but I'll stand corrected if someone who uses the function more than I do says its not. :)
BTW, Which Ruleset, etc, are you using? - see Post #999 :)
Sorry, on my phone at the moment, but the version s 3.3.9, and the rule set is 5e. In addition to the DOE base, locations, and weather extensions, I have Coin Weight, Weapon Handling, Simple Brown, Death Tracker extended, MOTD, and Attunement Tracker extensions.
OK, so drop all the Extensions except the DOE's (and the Simple Brown - we *know* those work together) and test again, then add each of the other Extensions back in one at a time, testing each as you go. I suspect its an Extension conflict, and if I had to guess its the Coin Weight Extension (but I could be wrong).
(Incidentally, my long-touted DOE:WMC Extension - Comming Soon(ish)™ - will. amoung other functions, be able handle coin weights, coin values, coin exchanges, be fully compatible with the rest of the DOE Suite, and work for all supported Rulesets :) )
Ok, so I disabled all but the DOE extensions and Simple Brown, and I'm getting the same result. This time I tried it with Rations. The only discrepancy I can see is that I made the shop have a 50% markup, which gives the item a price of 7.5 sp in the shop. But when I drag the Rations to the backpack and open up the item in the backpack, the price is listed as 5 sp (as in the PHB).
Attachment 30435
I now went back in and created a Rations item without markup, and lo and behold, it works as intended! The 5 sp priced Rations dragged into the inventory and added to the already existing items there. So it appears the problem is with changing the price.
Attachment 30436
Edit: Nevermind I forgot to update the base ext.
Hi Dulux, I use your Locations Extension to provide vendors to my players. Your latest update
corrects the LONG decimal weight values by dropping values <= 1 unit.
In my testing, the long values don't seem to happen when the weight is >=.5.
Can you alter your extension to use .5 as the basis?
I use the Encumbrance Rules and this is of interest to the campaign.
Thank you.
Hi Everyone,
Let me say again what I said in Post #991
For the moment, the DOEs DO NOT WORK WITH FGU
FG Version: v.3.3.9 ULTIMATE
Rules:SFRPG
Extensions: DOE: Base Extension v4.0.1, Alignment Graph Extension v3.0.0, Campaign-Style Graph Extension v3.0.0, Locations Extension v5.0.1, Organisations Extension V2.0.0
GM/Player/Both:Both
Error Message: None
Some of the default themes do not load locations correctly:Attachment 31264, Attachment 31265
The only themes I had it working in is the Dungeon Theme, Default Theme, Starfinder Simple Theme (This one is a community extension) , SF Ultra Theme Map Scale 100 (Another community theme extension)
Here is a screenshot of what that page should have, using the default theme: Attachment 31266
Additional: I did find another bug while I was working on the default theme, it seems I couldn't open a planet directly from the solar system it was in. Attachment 31269
I confirmed I could open it directly via the worlds tab that had all the worlds in it. Attachment 31270
I was going to test DOE: Locations Extension v5.0.0 but I couldn't find a download in the master post.
I suspect it's actually something to do with the themes and not this extension? But I couldn't find a thread for the Simple Gray/Simple Brown themes after looking for like an hour and half so I hope you don't mind I post my findings here. Though I am surprised no one else has reported this issue yet.
Is there a way to get this extension? I need it so bad, but cant find it anywhere... am i missing something? :(
The developer pulled this and their other projects. You can try this extension instead to see if it helps.
https://www.fantasygrounds.com/forum...ency-Extension
They decided to no longer support their extensions and did not want extensions that would quickly become out of date and cause problems to be left for people to stumble across. Since they also had published their extensions with a restrictive license, others can not modify and distribute such updated versions.
Cool extension, i'll keep it for other uses, but unfortunately does not cover what i wanted, which was the Shop Generators and such, to auto populate a random city market in my campaign... =/
Does anybody know where i can find such module/extension? (i have "merchant generator" already, it helps a lot, but it was designed to really shine when used togheter with DOE locations).
As of now I dont think anyone has been able cover that gap since doe locations is gone.
I've been using the DOE Locations extension... extensively, in my campaign / world building.
I would like to migrate to and start using the new FG Unity (Beta). Should I expect things to break? Has anyone else come across this? What do you suggest I do?
I love how everything can be linked, so I've pinned locations (with their details, history, GM notes, and other links to sub locations, maps, NPCs, etc) all over my maps. I really hope I can use FG Unity and still have this extension working :/ but I fear the worst...
I've got the same worries you do. I'm going to finish the SKT campaign (in a few months) and then check; hopefully (fingers crossed) it'll work adequately.
Please read the post 1.
I did some testing with the latest DOE version and FGU and it seems like thing still work properly.
That being said, I wouldn't advise on using the DOE extensions if you don't have a lot put into them already, as they might break at any time. Dulux-Oz will probably never come back or make his DOE:Suite Open Source (which is sad but I respect his decisions).
For the time being, use outside tools like https://kanka.io/en-US, World Anvil or anything similar to manage your world, or start using the player agency extension currently in the works by our esteemed damned.
https://www.fantasygrounds.com/forum...ncy-Extension/
Cheers
Could someone send me the link or the file of this extension, even if outdated? I would like to take a look at it to see if i can get it to work somehow (if the author doesn't mind, of course).
I think the author would mind which is why he withdrew them. Additionally he posted them under a restrictive license when they were available so no one else could use the code anyway.
Any other extensions does the same for FG Unity?