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  1. #991

    Join Date
    Apr 2008
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    3,093
    You have to say what ruleset you are using and what version of FG you see on startup.

  2. #992
    Oops, thanks for the reminder - I had meant to have that showing in the screenshot but then I didn't notice the script error window blocked it. Editing my post to reflect this!

  3. #993
    MrDDT's Avatar
    Join Date
    Nov 2018
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    Disney World, FL
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    Script Error: [string "DOELocations/Scripts/lsLocationsManager.lua"]:391: attempt to concatenate global 'aBuyerName' (a nil value)
    Script Error: [string "DOELocations/Scripts/lsLocationsManager.lua"]:391: attempt to concatenate global 'aBuyerName' (a nil value)
    Script Error: [string "DOELocations/Scripts/lsLocationsManager.lua"]:391: attempt to concatenate global 'aBuyerName' (a nil value)
    I'm getting this error using 5e ruleset FG 3.3.8.

  4. #994
    Quote Originally Posted by MrDDT View Post
    I'm getting this error using 5e ruleset FG 3.3.8.
    Already posted in post #992.

    Please, everyone, when making Bug Reports, scan through the last page of post and see if the Bug has already been reported. If it has, please don't post "Me Too" posts. If you have further information about the bug, then go ahead and post, but please include the Original Post Number (which we use as the Issue Tracking Number) in your post - thanks.
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


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  5. #995
    Just uploaded a Bug Fix to the DOE:Locations on the first post (ie a new version).

    While only a bug fix for Issue #992, it is recommend you update to the latest version.

    The only other DOE being updated at this time is the DOE:Base.
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
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    NSW, Australia, UTC +10
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  6. #996
    MrDDT's Avatar
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    Quote Originally Posted by dulux-oz View Post
    Just uploaded a Bug Fix to the DOE:Locations on the first post (ie a new version).

    While only a bug fix for Issue #992, it is recommend you update to the latest version.

    The only other DOE being updated at this time is the DOE:Base.

    OMGOODNESS I love you man, you fixed AND added a feature Ive been wanting so bad thank you thank you thank you!

  7. #997

    Exclamation Bug Reports / Feature Requests

    Hi Everyone,

    If you would like to report a Bug or make a Feature Request in relation to this DOE please do so in this Thread.

    The best way to make a Bug Report and/or Feature Request is to follow these guidelines:
    • Please give your Post a Heading/Title of either “BUG Report” or “Feature Request” (eg. like the Title of this Post). Your Issue will then be assigned an Issue Number of the Post’s Post Number.
    • For Bug Reports, please include:
      • The Version of FG you are using
      • The Ruleset you are using
      • A List of all Extensions you have loaded, including any and all Version Numbers
      • Whether the Bug occurred on the GM's computer, the Player(s) computer, or both
      • Any Error Message(s) displayed (if any)
      • And as detailed a description of what you were doing when the Bug occured
    • For Feature Requests, please include as much detail about the Feature as you can.
    • Before making such a Bug Report or Feature Request Post, please look through this Thread to see if your Issue or Feature hasn’t already been posted. I'll periodically summarise the Bug Reports and the Feature Requests and their Status in a Post to this Thread.
    • If you have further information about a Bug or a Feature Request then you can make an addendum Bug Report or Feature Request by following these guidelines. Please add the original Bug Report or Feature Request Issue/Post Number to the end of your Post's Heading.
    • In an effort to keep the number of Posts in this Thread from being overwhelmed, please do not post “Me Too” Bug Reports or Feature Requests.


    If you would like to contact me to obtain help, or for any other reason, please do so by Posting to this Thread (greatly preferred) or, if you require some privacy, to the Fantasy Grounds PM System (not preferred at all).

    Note that posting to the Fantasy Grounds Forums will result in the fastest response, not just from me but also from other users of this DOE. I only check my PM Inbox every couple of days.

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
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    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  8. #998
    Dulux, I'm not a programmer, I don't know if it would be too much work, but I'll give you a suggestion / guess if it's feasible, useful, good, otherwise it's worth the intention.
    It would be possible to have DOE: Locations assume the currencies of that local currencies in the options and when I put the items in the Building instead of assuming the gp, it would check the currency it has, the item currency and everything would be all right.
    Example: I can use DOE in conjunction with CoC 7E, there I can adopt $, £, ¢ as my money depending on location and era, so it would be more enjoyable and practical.
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  9. #999
    Quote Originally Posted by yako2020 View Post
    Dulux, I'm not a programmer, I don't know if it would be too much work, but I'll give you a suggestion / guess if it's feasible, useful, good, otherwise it's worth the intention.
    It would be possible to have DOE: Locations assume the currencies of that local currencies in the options and when I put the items in the Building instead of assuming the gp, it would check the currency it has, the item currency and everything would be all right.
    Example: I can use DOE in conjunction with CoC 7E, there I can adopt $, £, ¢ as my money depending on location and era, so it would be more enjoyable and practical.
    My long touted (since 2015), long worked on, much delayed, DOE: WMC Extension will be able to / does do this - or effectively allows the same end result.

    As soon as I check out and confirm the current DOE Suit works properly with FGU - so that they'll be ready when FGU is released, I'll get the DOE: WMC finished and published. The latest updates around the gp to GP were a stepping stone on the way - and as the vast majority of games played with FG use gp/GP/Gp or some variant, it was worthwhile getting that code "out".

    So, now that my dialysis is starting to kick in and my general health is improving (I've lost 40kg / 88lb) my brain is working better, I'm less fatigued, and I can "think" through coding problems a bit more easier (although don't get me wrong, I'm nowhere near back to where I was when I was at my peak) my productivity is improving, which means more DOEs will be released over the coming weeks, months, and years.
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  10. #1000
    Glad to hear things are moving in the right direction, health wise.
    "Overthinking, over analyzing separates the body from the mind."...MJK... Tool frontman



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