I dont think its supported.
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New video with a brief overview of Races and Classes.
https://youtu.be/oikIGLbje0g
When trying to create a Groups or Places, i got those errors.
Script Error: [string "campaign/scripts/masterindex_window.lua"]:364: attempt to call field 'setRecordType' (a nil value)
Script Error: [string "campaign/scripts/masterindex_list.lua"]:35: attempt to index field 'idelete' (a nil value)
I think I saw somewhere that those are being depracated in favor of World Builder, right?
Appreciate that. The basic idea is that based on the character's Size and Strength, they get a modifier to certain attacks. On either side of "average" (which has 0 modifier) is 1d2. All the rest are normal dice, so those are set. What I was planning on doing for the time being was just having those do a 1d2 roll and asking the player to do the math but if there's a way to get that to somehow pop up as a modifier, that would be great but definitely not necessary. Thanks again.
Attachment 36916
Sorry, one other dumb question... messing with the campaign I've been working on in Classic in Unity and all the /rollunder rolls I have are adding an extra d10 to the roll. My formula is /rollunder 1d100x(p3) where p3 is the target value. It ends up rolling a d100 and adding a d10. Thanks.
edit 2: for what it's worth, /harn 1d100(p3) works ok in unity... curious if there is a way to make the red boxes that house the values bigger on character sheets.