This is a change the author and Moonwizard made. You now need to add a second affect if you want the bearer to have the effect also.
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This is a change the author and Moonwizard made. You now need to add a second affect if you want the bearer to have the effect also.
I'll look at seeing if I can get auto-apply to work. As far as I could tell, it didn't apply when I helped migrate the original code.
Also, I'm going to look at adding a "self" descriptor for AURA to auto-apply aura to self as well as any other targets.
Regards,
JPG
Just pushed new version of Aura Effects.
- Effects will now consider the actor originating the aura again; so if you want all allies, but not the originator, use "AURA: ally,!self"
- Effects will now apply automatically when added to a token, instead of requiring "jiggle" to apply the actual aura.
Regards,
JPG
That's not technically Auras, but an interaction with BCEG that will have to be tracked down separately. My focus was on getting Auras to apply on effect add.
Regards,
JPG
Couple of questions... Is there a doc or place/repository most standard auro effects coding can be found? Is there an updated video on how to implement auras and their effects? Never got around to learning this but I think it's time for me to do so now. Thank you in advance for your time
This is the best info you got.
Also there is a video there a little.
FG Forge - View Item
Just pushed a new version of Auras that should handle application of initial auras for "single" aura types.
Regards,
JPG