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Thread: PAR5E Tutorial

  1. #491
    Zacchaeus's Avatar
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    Quote Originally Posted by magnusprime27 View Post
    im working on my 53mm compendium...
    when I open it in fg it lets me view npcs by category...
    is there a way to be able to edit the npcs (in fg), and still have it show by category and not just alphabetical?
    NPCs are only shown by category in the Library; in the Campaign they are shown alphabetically, but with the new features in FG you can filter by category/CR etc
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  2. #492
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    Seems my pregen character won't parse. Any ideas?

    My Name
    Dwarf (Hill Dwarf) Cleric 1 (Acolyte), Neutral good
    Armor Class 18
    Hit Points 11 (1d8)
    Initiative -1
    Speed 25 ft.
    STR DEX CON INT WIS CHA 14 (+2) 8 (-1) 15 (+2) 10 (+0) 16 (+3) 12 (+1)
    Saving Throws Wisdom +5, Charisma +3
    Skills Athletics +4, Intimidation +3
    Special Senses passive Perception 13
    Languages Common
    Personality Traits I’m always polite and
    Ideals Respect. People deserve to be
    Bonds I have three cousins
    Flaws I secretly wonder whether the
    Armor Proficiencies All armor
    Weapon Proficiencies All simple weapons
    Tool Proficiencies Playing cards
    Armor Chain mail;Shield
    Weapons Warhammer;2 Handaxe
    Equipment Holy symbol;Backpack;Crowbar;Hammer;10 Piton;
    FEATURES
    Spellcasting;DD5E SRD Data;Class
    Life Domain;DD5E SRD Data;ClassAbility
    Acolyte;DD5E SRD Data;Background
    TRAITS
    Stonecunning;DD5E SRD Data;Racial
    Darkvision;DD5E SRD Data;Racial
    Dwarven Resilience;DD5E SRD Data;Racial
    ATTACKS
    Warhammer. +4 1d8 + 2 bludgeoning
    Handaxe. +4 1d6 + 2 slashing
    SPELLCASTING
    Cantrips. Light;Sacred Flame;Thaumaturgy;
    Spell Slots. 2
    Prepared Spells. 4
    Spells. Bless;Cure Wounds;Healing Word;Thunderwave;
    #!;DD5E SRD Data
    rob2e - Join me on Discord!
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  3. #493

    Creating Unearthed Arcana Module- - Having Issues with Feature Selection

    Hi Team,

    I am trying to set up the features so that when you level, you can choose your fighting style and ranger conclave. I have watched the tutorial at https://www.youtube.com/watch?v=I_-0...EcVqAHoYfezZbe. When this parses, all of the options that I want selectable appear under the Ranger Conclave heading instead of:

    Fighting Styles
    • Archery
    • Defense
    • Dueling
    • Two-Weapon Fighting


    Ranger Conclaves
    • Beast Conclave


    The options don't appear selectable when you level either. For instance, when you level to 2, "Fighting Styles" is added, but a pop-up isn't displayed to let you choose a fighting style. I'm not sure if this part can be done, but I'd at least like to get things organized correctly when you look at the class. The "class.txt" has been attached. Any help for guidance would be appreciated! Thanks!

  4. #494
    Quote Originally Posted by zhiel View Post
    Hi Team,

    I am trying to set up the features so that when you level, you can choose your fighting style and ranger conclave. I have watched the tutorial at https://www.youtube.com/watch?v=I_-0...EcVqAHoYfezZbe. When this parses, all of the options that I want selectable appear under the Ranger Conclave heading instead of:

    Fighting Styles
    • Archery
    • Defense
    • Dueling
    • Two-Weapon Fighting


    Ranger Conclaves
    • Beast Conclave


    The options don't appear selectable when you level either. For instance, when you level to 2, "Fighting Styles" is added, but a pop-up isn't displayed to let you choose a fighting style. I'm not sure if this part can be done, but I'd at least like to get things organized correctly when you look at the class. The "class.txt" has been attached. Any help for guidance would be appreciated! Thanks!
    Couple of things:

    • I went back and tested to see if the packaged classes prompt you to choose your fighting style when you hit level 2, and they don't. So I don't think there's the facility to make the PAR5Ed module do something that the packaged products don't.
    • You've tagged Fighting Style with `#abh;` and each option `#ab;` and those tags are reserved for the Subclass main heading (#abh; = the name of the Category ie. "Ranger Conclave"), and the actual subclass options ($ab;= the name of the subclass ie. "Beast Conclave").
    • Out of the box the PAR5Ed module does not automatically allow the dialogue to prompt for the subclass choice. In order to do that you need to modify the xml output and re-pack the .mod file. Here's the post giving the line that needs to be added: https://www.fantasygrounds.com/forum...l=1#post293946


    I've attached my version of the Revised Ranger in this mod titled Unearthed Arcana

    MODERATOR: Attachment removed
    Last edited by Zacchaeus; December 4th, 2016 at 22:08.

  5. #495
    Zacchaeus's Avatar
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    Welcome zheil to FG and to the community.

    It is as tsemana says; there's no pop up to choose a fighting style - you do that manually when your character gets to that level.

    Additionally where there is only one option for archetype - such as he Beast Conclave you won't get a pop up for that either since there's only one option. However if you have the PHB or SRD open then you would get any archetypes in either of those volumes in addition to the one in your module.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #496
    Zacchaeus's Avatar
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    Sorry tsenama you can't share Unearthed Arcana stuff; that is copyright WotC.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  7. #497
    Quote Originally Posted by Zacchaeus View Post
    Sorry tsenama you can't share Unearthed Arcana stuff; that is copyright WotC.
    Ah, my bad, sorry! I thought it might be ok since people are posting their class.txt of the ranger.

  8. #498
    Zacchaeus's Avatar
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    Quote Originally Posted by rob2e View Post
    Seems my pregen character won't parse. Any ideas?
    I think pregens are borked in the public version of par5e Rob. As you have probably figured out by now even the one in the example in the documentation won't par5e.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  9. #499
    LordEntrails's Avatar
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    Quote Originally Posted by tsemana View Post
    Ah, my bad, sorry! I thought it might be ok since people are posting their class.txt of the ranger.
    Though I don't think anyone has done so yet. I believe the popular consensus is that you can distribute this on the DMsGuild website, just not here.

    So, if you want, you can upload it there and list it for free or PWYW (or charge for it) and then just link to the file from here. A few others have done that with PCs and other FG resources.

    Problems? See; How to Report Issues, Bugs & Problems
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    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  10. #500
    Quote Originally Posted by tsemana View Post
    Couple of things:

    • I went back and tested to see if the packaged classes prompt you to choose your fighting style when you hit level 2, and they don't. So I don't think there's the facility to make the PAR5Ed module do something that the packaged products don't.
    • You've tagged Fighting Style with `#abh;` and each option `#ab;` and those tags are reserved for the Subclass main heading (#abh; = the name of the Category ie. "Ranger Conclave"), and the actual subclass options ($ab;= the name of the subclass ie. "Beast Conclave").
    • Out of the box the PAR5Ed module does not automatically allow the dialogue to prompt for the subclass choice. In order to do that you need to modify the xml output and re-pack the .mod file. Here's the post giving the line that needs to be added: https://www.fantasygrounds.com/forum...l=1#post293946


    I've attached my version of the Revised Ranger in this mod titled Unearthed Arcana

    MODERATOR: Attachment removed
    Thanks! Is there a recommended formatting for doing your layout? I'd like to view it so I can use that moving forward. This isn't for distribution, it's just that some of my players want to use some of the Unearthed Arcana.

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