Thread: SmiteWorks is growing!
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October 19th, 2018, 15:53 #1
SmiteWorks is growing!
Jen Page will be joining us beginning November 1st as a new Graphics Designer and Marketing Specialist.
You will be seeing her on our various channels and seeing her work in our newsletters and in future versions of Fantasy Grounds. She has worked at Wizards of the Coast and Microsoft in Graphics Design and UI/UX design. She has also worked in film and cosplay settings, including The Gamers: Dorkness Rising, Chop Socky Boom, The Gamers: Hands of Fate and Chaldea. She is a gamer, through-and-through.
It also looks like I may have somehow forgotten to share the news (on the forums) of another hire back in July. We added Ryan Nohr as a Sr. Software Developer working on Unity 3D. Ryan is an experienced software developer with experience with LAMP and Unity3D. He is working primarily on our new updater engine to support our shared update system across Fantasy Grounds Classic and Fantasy Grounds Unity. He will be working out of Wisconsin.
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October 19th, 2018, 15:58 #2
SWEET! Jen's Awesome!
Paul Grosse
PCGen BoD
PR Silverback
Autobackup Batch file, Always ALWAYS backup your data. Remember to follow the 3-2-1 rule!
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October 19th, 2018, 16:18 #3
Then a warm welcome to both
Last edited by Kelrugem; October 19th, 2018 at 16:51.
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October 19th, 2018, 16:22 #4
Great news on both counts!
Excellent getting such a well known and talented artist as Jen on board. It was only yesterday I saw she was looking for new opportunities - you don’t hang around! :-)Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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October 19th, 2018, 16:36 #5
More helping hands for Unity, that's rocking!
Anxiously awaiting it---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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October 19th, 2018, 17:44 #6
Nice one. Welcome aboard both of you!
Engineer Suite
Import, build or edit NPCs/spells/equipment and then parse them directly into a Fantasy Grounds module.
Download the latest version from the website.
Support me by becoming a patron on Patreon.
Chat directly about issues or suggest features on the Discord channel.
Post issues on the issue tracker on Github.
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October 19th, 2018, 17:55 #7
Woot! Jolly good, and welcome both.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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October 19th, 2018, 17:58 #8
Very cool! Glad to see Smiteworks is growing!
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October 19th, 2018, 18:10 #9
- Join Date
- Dec 2016
- Location
- Las Vegas NV
- Posts
- 547
Good Day Jen and Ryan
Congratulations to both of you!
Happy to hear that SW is growing at a comfortable pace
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October 19th, 2018, 18:11 #10
Great news! Glad to have you both helping make our favorite gaming tool even better
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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