D&D Classics: Faiths & Avatars (2E)

19.99
D&D Classics: Faiths & Avatars (2E)
This product is part of a bundle. Complete the set and save on all bundled products you don't already own and all future additions to the bundle.
Dungeons & Dragons Classics Reference Bundle

D&D Classics: Faiths & Avatars (2E)

What makes a god a god? How are divine powers created and how do they die? How powerful is a greater deity compared to a lesser deity? These questions and many more are answered for the Fofgotten Realms campaign setting within Faiths & Avatars .

Detailed in this core supplement are the most prominent religions and deities of the Realms. Each divine power is covered in depth by an entry that includes information about the deity's appearance, personality, worshippers, portfolio, aliases, domain name, superior, allies, foes, symbol, worhippers'alignments, avatar manifestation, church, and specialty priests. The information on each religion includes its core dogma, day-to-day activities of priests, holy days and important ceremonies, major centers of worhip, affiliated orders, and the priestly vestments and adventuring garb of the members of the clergy. Finally, each entry contains spells specific to each of the religions--some new, some long unavailable or hard to find, and some updated to conform with the current Advanced Dungeons & Dragons game rules.

Faiths & Avatars includes the following:

  • All the greater, intermediate and lesser deities of the Faer?nian pantheon.
  • The honored dead, including Bane, Bhaal, Moander, Myrkul, and Leira, among others.
  • Expanded and clarified specialty priest classes and specific spells for all religions with priesthoods.
  • Color illustrations of priests from every faith in ceremonial dress.
  • Four additional general priest classes now official to the Forgotten Realms campaign setting: crusaders, monks, mystics, and shamans.

Suitable for all levels of play.

We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.

Converted by:   Franklin Miller

Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and the included 2E ruleset.

Dungeons & Dragons, Advanced Dungeons & Dragons, their logos, Forgotten Realms, and D&D, are trademarks of Wizards of the Coast LLC. Used with permission. All rights reserved.

Released on July 09, 2019

Designed for Fantasy Grounds version 3.2.1 and higher.

Customers Also Bought

$19.99
D&D Classics: Demihuman Deities (2E)
$19.99
D&D Classics: Complete Druid's Handbook
$19.99
D&D Classics: Complete Priest's Handbook
$19.99
D&D Classics: Dungeon Masters Guide (2E)