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What makes a god a god? How are divine powers created and how do they die? How powerful is a greater deity compared to a lesser deity? These questions and many more are answered for the Fofgotten Realms campaign setting within Faiths & Avatars .
Detailed in this core supplement are the most prominent religions and deities of the Realms. Each divine power is covered in depth by an entry that includes information about the deity's appearance, personality, worshippers, portfolio, aliases, domain name, superior, allies, foes, symbol, worhippers'alignments, avatar manifestation, church, and specialty priests. The information on each religion includes its core dogma, day-to-day activities of priests, holy days and important ceremonies, major centers of worhip, affiliated orders, and the priestly vestments and adventuring garb of the members of the clergy. Finally, each entry contains spells specific to each of the religions--some new, some long unavailable or hard to find, and some updated to conform with the current Advanced Dungeons & Dragons game rules.
Faiths & Avatars includes the following:
Suitable for all levels of play.
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Converted by: Franklin Miller
Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included 2E ruleset.
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Released on July 09, 2019
Designed for Fantasy Grounds version 3.3.7 and higher.