Daring Tales of Adventure #01 - To End All Wars and Chaos in Crete

6.99
Daring Tales of Adventure #01 - To End All Wars and Chaos in Crete

Daring Tales of Adventure #01 - To End All Wars & Chaos on Crete

Welcome to a brave new world of Pulp action!

Triple Ace Games presents the first instalment of Daring Tales of Adventure. Get the adventure and download the pre-generated heroes for free direct from our website and start playing! Every month we will bring you new tales in which your heroes can explore ancient tombs, battle evil villains and discover new locales!

Each of the pre-generated heroes has been designed and pre-programmed with their advancements making it simple to upgrade your hero�s skills and attributes for the next Daring Tale!

To kick start your pulp action the first Daring Tale has two adventures ready for you run! When a friend says he has important information he wants to discuss, you know it�s the start of something big! Nazi agents, deadly Amazonian flesh eating insects, a kidnapped reporter, and a daring raid on Washington D.C. are all in a day�s work for heroes who want To End All Wars!

A missing scientist, a villain with plans of becoming a king, ancient puzzles, a deadly maze, a mythical creature that is not all the legends say it is, and a book whose contents could spell the end of mankind all mean its Chaos on Crete!

Daring Tales of Adventure #1 marks the start of a new line of pulp adventures for Savage Worlds. Each adventure is designed for four characters with a wide-range of skills. Pre-generated characters designed for this adventure are available free online from the Triple Ace Games website.

This adventure also contains Tripe Ace Games� unique pulp setting rules, designed to make two-fisted adventures more exciting and truer to the source than ever before!

Pre-generated characters to play this adventure are available now from www.tripleacegames.com, with image versions included in the module.

This product is an installable module for use with the Fantasy Grounds II virtual tabletop. The adventure module has been carefully organized to streamline gameplay and includes, story elements, personalities, items, vehicles and images. These can be modified within your Fantasy Grounds campaign as needed. The Savage Worlds ruleset and a Full license of Fantasy Grounds II are required to use this product.

Fantasy Grounds II Conversion: Clemens G Meyer

� 2008 Triple Ace Games. Daring tales of adventure and all related marks and logos are trademarks of Triple Ace Games. Savage Worlds, Smiling Jack and all related marks and logos are trademarks of Pinnacle Entertainment Group. All rights reserved. Used with permission. � 2008. All Rights Reserved.

This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.

This product is Copyright 2009, Triple Ace Games & SmiteWorks USA, LLC. Used with permission from Triple Ace Games. This products' format, programming code, and presentation is copyrighted by Triple Ace Games and SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.

Released on December 16, 2009

Designed for Fantasy Grounds version 2.9.9 and higher.

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