Pathfinder RPG - Campaign Setting: Occult Realms

22.99
Pathfinder RPG - Campaign Setting: Occult Realms

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Pathfinder Campaign Setting: Occult Realms (PFRPG)

Unearth Occult Secrets

The world of Golarion is full of ancient mysteries, hidden lore, and untapped psychic powers just waiting to be discovered.  Pathfinder Campaign Setting: Occult Realms  offers everything you need to explore occult themes in your games, including new rules, detailed locations, and preternatural inspirations to bring occult campaigns of any level to life. Inside this book, you'll find:

  • Rules options for each of the six occult classes presented in  Pathfinder RPG Occult Adventures , including legendary spirits that skilled mediums can channel, Thassilonian phantoms tied to the seven sins for wicked spiritualists, and psi-tech discoveries and the mindtech discipline for specialized psychics.
  • Six locations ripe for exploration in occult campaigns, including a temple where astronomers from lost Lirgen still secretly toil, a university of psychic magic on the utopian island of Hermea, and the nation of Zi Ha in Tian Xia, where the samsaran residents live countless lives through reincarnation.
  • Half a dozen places of occult import beyond Golarion, including the Citadel of the Black on Aucturn, the Ocean of Mists on Castrovel, and the Temple of Desna's First Dream in the Dimension of Dreams.
  • Nine occult rituals tied to such iconic organizations as the false priesthood of Razmir and the Red Mantis assassins, allowing characters to achieve lichdom or temporarily transform into a half-fiend.
  • Rules for creating mystical idols that grow in power as their cult followings expand, plus two mysterious sample idols.

Pathfinder Campaign Setting: Occult Realms  is a perfect companion for  Pathfinder RPG Occult Adventures , and is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy game setting.

This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:

  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead

  • All the images and handouts from the book available to share with your players as you need them

Adapted for Fantasy Grounds by: Wayne Arsenault

Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and the included Pathfinder RPG and D&D 3.5/ OGL ruleset.

Screenshots may differ from what you see in-game based on the extensions and ruleset you have loaded.

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Released on July 30, 2024

Designed for Fantasy Grounds version 3.2.1 and higher.

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