Pathfinder RPG - Hell's Rebels AP 3: Dance of the Damned

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Pathfinder RPG - Hell's Rebels AP 3: Dance of the Damned

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Pathfinder Adventure Path #99: Dance of the Damned (Hell's Rebels 3 of 6)

By Richard Pett

You are Cordially Invited!

Having successfully established a hideout in the city of Kintargo, the heroes of the growing rebellion are poised to take back the city. But before the Silver Ravens can strike against diabolic House Thrune, they must forge alliances with nearby tribes of aquatic elves and the free city of Vyre to cut off Cheliax's easy sea and land routes, forcing Lord-Mayor Barzillai Thrune to rely solely on his resources at hand to defend his control of Kintargo. Yet nothing is as simple as it seems, and the dangers awaiting the rebels are not always those that can be defeated with a spell or a sword. And, of course, Barzillai Thrune won't take these new developments lying down�what retribution might one of Cheliax's most dangerous inquisitors have in store for the Silver Ravens?

This volume of Pathfinder Adventure Path continues the Hell's Rebels Adventure Path and includes:

  • "Dance of the Damned," a Pathfinder adventure for 7th-level characters, by Richard Pett.
  • A gazetteer of Vyre, the City of Masks, by Richard Pett.
  • A look into the faith and worshipers of Mahathallah, by F. Wesley Schneider.
  • A daring rescue attempt in the Pathfinder's Journal, by Stephanie Lor�e.
  • A menagerie of new monstrous threats, by Michael McCarthy, Alistair Rigg, and Todd Stewart.

Pathfinder Adventure Path is Paizo Inc's monthly full-color adventure. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.

This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:

  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
  • All the images and handouts from the book available to share with your players as you need them

Requires: This content requires an active license or subscription for Fantasy Grounds to download and use.

Pathfinder, their respective logos, the Paizo golem, all Paizo titles, the Pathfinder Roleplaying Game rules, and Paizo�s character names and distinctive likenesses are property and copyright of Paizo, Inc. in the USA and other countries. Used with permission. (C) 2017


Released on November 16, 2017

Designed for Fantasy Grounds version 3.2.1 and higher.

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