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Chapter 4: "Wake of the Watcher"
by
Greg A. Vaughan
No one goes to Illmarsh. An ugly town, unfriendly to strangers and squatting amid the nastiest stretch of swamp in Ustalav, Illmarsh seems to breed rumor and madness, and those who speak of it always whisper of strange disappearances, misshapen shadows, and sacrifices to things terrible and forgotten. But when the trail of the death cultists known as the Whispering Way leads to Illmarsh, it's up to the PCs to learn the secrets of the sickly village. There they'll find a desperate people, caught in a war between beings from beneath the seas and invaders from the darkest corners of the cosmos. Can the heroes save Illmarsh from its tradition of terror? Or will they be the next victims of the horror from beyond the stars?
This volume of Pathfinder Adventure Path continues the Carrion Crown Adventure Path and includes:
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
Converted by: Danny Stratton
Requires:An active subscription or a one time purchase of a Fantasy Grounds Unity license and the included Pathfinder ruleset.
Pathfinder, their respective logos, the Paizo golem, all Paizo titles, the Pathfinder Roleplaying Game rules, and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the USA and other countries. Used with permission. (C) 2018
Released on November 19, 2018
Designed for Fantasy Grounds version 3.2.1 and higher.