Pathfinder RPG - Strange Aeons AP 3 - Dreams of the Yellow King

24.99
Pathfinder RPG - Strange Aeons AP 3 - Dreams of the Yellow King

Please note that you can get up to the entire cost of the PDF purchased from paizo.com off this order as a discount. To do so, please first visit the Store > Paizo Account Synchronization menu option. Follow the instructions there to link your account and Retrieve a list of purchases from paizo.com. Once retrieved, adding this product to your cart will show a discount of up to the full cost of the PDF.

Pathfinder Adventure Path #111: Dreams of the Yellow King (Strange Aeons 3 of 6)

By Ron Lundeen

Dream a Little Dream...

The cult of Hastur no longer threatens Thrushmoor, and now the adventurers board a riverboat to Cassomir to track down their obsessed and corrupted former employer. Along the way, they explore the Dreamlands and attempt a number of bizarre dream quests, after which the adventurers can heal their fragmented minds�but they also learn of a greater threat looming over Golarion. Can they survive the perilous Dreamlands and emerge intact or will they be stranded in a dimension of nightmares?

This volume of Pathfinder Adventure Path continues the Strange Aeons Adventure Path and includes:

  • "Dreams of the Yellow King," a Pathfinder adventure for 7th-level characters, by Ron Lundeen.
  • A comprehensive gazetteer exploring the Sellen River, Avistan's most expansive waterway, including additional encounters one could run into while sailing its winding course, by Liz Courts.
  • A heart-pounding journey through the dark in the Pathfinder's Journal, by Wendy N. Wagner
  • A collection of terrifying and bizarre monsters, including an enigmatic Great Old One, by James Jacobs and Todd Stewart.

Pathfinder Adventure Path is Paizo Inc's monthly full-color adventure. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.

This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:

  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
  • All the images and handouts from the book available to share with your players as you need them

Requires: This content requires an active license or subscription for Fantasy Grounds to download and use.

Pathfinder, their respective logos, the Paizo golem, all Paizo titles, the Pathfinder Roleplaying Game rules, and Paizo�s character names and distinctive likenesses are property and copyright of Paizo, Inc. in the USA and other countries. Used with permission. (C) 2017


Released on October 24, 2017

Designed for Fantasy Grounds version 3.2.1 and higher.

Customers Also Bought

$24.99
Pathfinder RPG - Strange Aeons AP 2: The Thrushmoor Terror
$24.99
Pathfinder RPG - Strange Aeons AP 4: The Whisper Out of Time
$24.99
Pathfinder RPG - Strange Aeons AP 5: What Grows Within
$24.99
Pathfinder RPG - Strange Aeons AP 6: Black Stars Beckon