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Starfinder RPG - Dead Suns AP 6: Empire of Bones
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Starfinder Adventure Path: Empire of Bones (Dead Suns 6 of 6)

By Owen K.C. Stephens

A Near-Death Experience

The undead Corpse Fleet has appeared in orbit above the Gate of Twelve Suns, intent on seizing the ancient alien superweapon called the Stellar Degenerator. The heroes are massively outgunned, and their only hope to defeat the Corpse Fleet is by infiltrating the fleet's flagship and taking control of the vessel's bridge. Only then can the heroes pilot the ship on a collision course with the superweapon in a desperate bid to end both threats at once. If successful, the heroes can destroy the Stellar Degenerator, but they'll need to escape the carnage to live to tell the tale!

This volume of Starfinder Adventure Path concludes the Dead Suns Adventure Path and includes:

This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:

Requires: This content requires an active license or subscription for Fantasy Grounds to download and use and the Starfinder Ruleset.

Pathfinder, their respective logos, the Paizo golem, all Paizo titles, the Pathfinder Roleplaying Game rules, and Paizo’s character names and distinctive likenesses are property and copyright of Paizo, Inc. in the USA and other countries. Used with permission. (C) 2018


Released on June 27, 2018

Designed for Fantasy Grounds version 3.3.5 and higher.

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