4.99
Fear Effects

Fear Effects

Adapted from this 11 page product (plus cover and product page) presents a quick, easy, and flexible system for incorporating the effects of extreme fear (aka Horror or Insanity) into your modern game.

The Horror check is an important mechanic in any horror roleplaying game. It's a mechanic that players have come to identify with horror gaming. In fact, Savage Worlds includes a Fear table. Now 12 to Midnight is proud to enhance the Savage Worlds fear system with  one hundred  ways to be afraid.

The  Fear Effects  system is designed to be simple, keeping the emphasis on the adventure and not on burdensome rules. There is no sanity score you must track, and the Horror check is still based on a Guts check. If the check fails, the Fear Effect is tiered based on the severity of the situation, ranging from anywhere from "weak knees" to coimetrophobia (fear of cemetaries), and even up to hysterical blindness (psychosomatic blindness).

However, the  Fear Effects  system is more than a single set of rules. It is also a GM toolbox for creating your own rules to fit  your  campaign, which is why it also includes  nine rule options & variants . While  Fear Effects  was written with modern horror in mind, it uses nothing specific to one time period or genre. Use it in any campaign from fantasy to future to give your game a more realistic edge.  Fear Effects  reminds players that dangerous adventures can carry all sorts of consequences and helps stimulate role-play. At less than the cost of a matinee movie or a paperback book, there's no point in waiting. Add it to your shopping cart today and start feeling the effects of  Fear Effects .

Ready to try out your new horror rules? Check out  Brainwashed , the first adventure written for  Fear Effects .

Adapted for Fantasy Grounds by: Robert Guihan

Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and the Savage Worlds ruleset. Compatible with Fantasy Grounds Unity

Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.

Deadlands, Savage Worlds, all unique characters, creatures, and locations, artwork, logos, and the Pinnacle logo are (C) 2024 Pinnacle Entertainment Group. (C) 2024 Pinnacle Entertainment Group. Smiling Jack, Savage Worlds, and all related marks and logos are trademarks of Pinnacle Entertainment Group. All Rights Reserved.

The Savage Worlds Ruleset (Fantasy Grounds Conversion) by SmiteWorks USA, LLC, (C) 2024, ALL RIGHTS RESERVED.

The Savage Worlds Ruleset format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment Group.

Released on July 23, 2024

Designed for Fantasy Grounds version 3.2.1 and higher.

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